Fixed typos and made all assert functions optional

This commit is contained in:
bigbossbro08 2020-05-10 21:49:33 +06:00
parent af6e132b37
commit c798e1bacd
73 changed files with 110 additions and 184 deletions

View file

@ -68,7 +68,9 @@ static const char* pCommandStrings[] = {
"Save Movie", "Load Movie", "Play Movie", "END"
};
#ifdef CHECK_STRUCT_SIZES
static_assert(ARRAY_SIZE(pCommandStrings) == CSceneEdit::MOVIE_TOTAL_COMMANDS, "Scene edit: not all commands have names");
#endif
static int32 NextValidModelId(int32 mi, int32 step)
{