mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-24 17:45:40 +00:00
Detect joystick menu for XInput
This commit is contained in:
parent
c002dd6cba
commit
c7ba01b034
10 changed files with 112 additions and 14 deletions
|
@ -354,6 +354,11 @@ uint32 CControllerConfigManager::ms_padButtonsInited = 0;
|
|||
|
||||
void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
|
||||
{
|
||||
#ifdef XINPUT
|
||||
// No manual bindings for you, honey.
|
||||
return;
|
||||
#endif
|
||||
|
||||
m_bFirstCapture = true;
|
||||
|
||||
uint32 btn = buttons;
|
||||
|
|
|
@ -243,7 +243,7 @@ enum eMenuScreen
|
|||
#ifdef GRAPHICS_MENU_OPTIONS
|
||||
MENUPAGE_GRAPHICS_SETTINGS,
|
||||
#endif
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
MENUPAGE_DETECT_JOYSTICK,
|
||||
#endif
|
||||
|
||||
|
|
|
@ -1,4 +1,13 @@
|
|||
#include "common.h"
|
||||
#if defined DETECT_JOYSTICK_MENU && defined XINPUT
|
||||
#include <windows.h>
|
||||
#include <xinput.h>
|
||||
#if !defined(PSAPI_VERSION) || (PSAPI_VERSION > 1)
|
||||
#pragma comment( lib, "Xinput9_1_0.lib" )
|
||||
#else
|
||||
#pragma comment( lib, "Xinput.lib" )
|
||||
#endif
|
||||
#endif
|
||||
#include "platform.h"
|
||||
#include "crossplatform.h"
|
||||
#include "Renderer.h"
|
||||
|
@ -297,11 +306,13 @@ void ScreenModeAfterChange(int8 before, int8 after)
|
|||
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
wchar selectedJoystickUnicode[128];
|
||||
int cachedButtonNum = -1;
|
||||
|
||||
wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
|
||||
|
||||
#if defined RW_GL3 && !defined LIBRW_SDL2
|
||||
int numButtons;
|
||||
int found = -1;
|
||||
const char *joyname;
|
||||
|
@ -332,6 +343,40 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
|
|||
}
|
||||
}
|
||||
if (PSGLOBAL(joy1id) == -1)
|
||||
#elif defined XINPUT
|
||||
int found = -1;
|
||||
XINPUT_STATE xstate;
|
||||
memset(&xstate, 0, sizeof(XINPUT_STATE));
|
||||
if (userHovering) {
|
||||
for (int i = 0; i <= 3; i++) {
|
||||
if (XInputGetState(i, &xstate) == ERROR_SUCCESS) {
|
||||
if (xstate.Gamepad.bLeftTrigger || xstate.Gamepad.bRightTrigger) {
|
||||
found = i;
|
||||
break;
|
||||
}
|
||||
for (int j = XINPUT_GAMEPAD_DPAD_UP; j != XINPUT_GAMEPAD_Y << 1; j = (j << 1)) {
|
||||
if (xstate.Gamepad.wButtons & j) {
|
||||
found = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found != -1)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found != -1 && CPad::XInputJoy1 != found) {
|
||||
if (CPad::XInputJoy1 != -1 && CPad::XInputJoy1 != found)
|
||||
CPad::XInputJoy2 = CPad::XInputJoy1;
|
||||
else
|
||||
CPad::XInputJoy2 = -1;
|
||||
|
||||
CPad::XInputJoy1 = found;
|
||||
cachedButtonNum = 0; // fake too, because xinput bypass CControllerConfig
|
||||
}
|
||||
}
|
||||
sprintf(gSelectedJoystickName, "%d", CPad::XInputJoy1); // fake, on xinput we only store gamepad ids(thanks MS) so this is a temp variable to be used below
|
||||
if (CPad::XInputJoy1 == -1)
|
||||
#endif
|
||||
AsciiToUnicode("Not found", selectedJoystickUnicode);
|
||||
else
|
||||
AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode);
|
||||
|
@ -666,7 +711,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
|
|||
#ifdef GAMEPAD_MENU
|
||||
MENUACTION_CHANGEMENU, "FET_AGS", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS },
|
||||
#endif
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
MENUACTION_CHANGEMENU, "FEC_JOD", { nil, SAVESLOT_NONE, MENUPAGE_DETECT_JOYSTICK },
|
||||
#endif
|
||||
MENUACTION_CHANGEMENU, "FET_AMS", { nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS },
|
||||
|
@ -873,7 +918,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
|
|||
},
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
// MENUPAGE_DETECT_JOYSTICK
|
||||
{ "FEC_JOD", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC,
|
||||
new CCustomScreenLayout({MENUSPRITE_MAINMENU, 40, 60, 20, FONT_BANK, FESCREEN_LEFT_ALIGN, false, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE}), DetectJoystickGoBack,
|
||||
|
|
|
@ -1028,8 +1028,14 @@ void CPad::AddToPCCheatString(char c)
|
|||
}
|
||||
|
||||
#ifdef XINPUT
|
||||
int CPad::XInputJoy1 = 0;
|
||||
int CPad::XInputJoy2 = 1;
|
||||
void CPad::AffectFromXinput(uint32 pad)
|
||||
{
|
||||
pad = pad == 0 ? XInputJoy1 : XInputJoy2;
|
||||
if (pad == -1) // LoadINIControllerSettings can set it to -1
|
||||
return;
|
||||
|
||||
XINPUT_STATE xstate;
|
||||
memset(&xstate, 0, sizeof(XINPUT_STATE));
|
||||
if (XInputGetState(pad, &xstate) == ERROR_SUCCESS)
|
||||
|
|
|
@ -263,6 +263,8 @@ public:
|
|||
static int32 *EditCodesForControls(int32 *pRsKeys, int32 nSize);
|
||||
|
||||
#ifdef XINPUT
|
||||
static int XInputJoy1;
|
||||
static int XInputJoy2;
|
||||
void AffectFromXinput(uint32 pad);
|
||||
#endif
|
||||
|
||||
|
|
|
@ -287,8 +287,8 @@ enum Config {
|
|||
#if !defined(RW_GL3) && defined(_WIN32)
|
||||
#define XINPUT
|
||||
#endif
|
||||
#if !defined(_WIN32) && !defined(__SWITCH__)
|
||||
#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and expect user to enter Controller->Detect joysticks if his joystick isn't on that list.
|
||||
#if defined XINPUT || (defined RW_GL3 && !defined LIBRW_SDL2 && !defined __SWITCH__)
|
||||
#define DETECT_JOYSTICK_MENU // Then we'll expect user to enter Controller->Detect joysticks if his joystick isn't detected at the start.
|
||||
#endif
|
||||
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
|
||||
#define KANGAROO_CHEAT
|
||||
|
|
|
@ -1,6 +1,14 @@
|
|||
#include <csignal>
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#if defined DETECT_JOYSTICK_MENU && defined XINPUT
|
||||
#include <xinput.h>
|
||||
#if !defined(PSAPI_VERSION) || (PSAPI_VERSION > 1)
|
||||
#pragma comment( lib, "Xinput9_1_0.lib" )
|
||||
#else
|
||||
#pragma comment( lib, "Xinput.lib" )
|
||||
#endif
|
||||
#endif
|
||||
#include "Renderer.h"
|
||||
#include "Credits.h"
|
||||
#include "Camera.h"
|
||||
|
@ -34,7 +42,7 @@
|
|||
#include "MBlur.h"
|
||||
#include "ControllerConfig.h"
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
#include "crossplatform.h"
|
||||
#endif
|
||||
|
||||
|
@ -244,8 +252,32 @@ const char *iniKeyboardButtons[] = {"ESC","F1","F2","F3","F4","F5","F6","F7","F8
|
|||
|
||||
void LoadINIControllerSettings()
|
||||
{
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
#ifdef XINPUT
|
||||
int storedJoy1 = -1;
|
||||
if (ReadIniIfExists("Controller", "JoystickName", &storedJoy1)) {
|
||||
CPad::XInputJoy1 = -1;
|
||||
CPad::XInputJoy2 = -1;
|
||||
XINPUT_STATE xstate;
|
||||
memset(&xstate, 0, sizeof(XINPUT_STATE));
|
||||
|
||||
// Firstly confirm & set joy 1
|
||||
if (XInputGetState(storedJoy1, &xstate) == ERROR_SUCCESS) {
|
||||
CPad::XInputJoy1 = storedJoy1;
|
||||
}
|
||||
|
||||
for (int i = 0; i <= 3; i++) {
|
||||
if (XInputGetState(i, &xstate) == ERROR_SUCCESS) {
|
||||
if (CPad::XInputJoy1 == -1)
|
||||
CPad::XInputJoy1 = i;
|
||||
else if (CPad::XInputJoy2 == -1 && i != CPad::XInputJoy1)
|
||||
CPad::XInputJoy2 = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
ReadIniIfExists("Controller", "JoystickName", gSelectedJoystickName, 128);
|
||||
#endif
|
||||
#endif
|
||||
// force to default GTA behaviour (never overwrite bindings on joy change/initialization) if user init'ed/set bindings before we introduced that
|
||||
if (!ReadIniIfExists("Controller", "PadButtonsInited", &ControlsManager.ms_padButtonsInited)) {
|
||||
|
@ -343,8 +375,12 @@ void SaveINIControllerSettings()
|
|||
StoreIni("Bindings", iniControllerActions[i], value, 128);
|
||||
}
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
#ifdef XINPUT
|
||||
StoreIni("Controller", "JoystickName", CPad::XInputJoy1);
|
||||
#else
|
||||
StoreIni("Controller", "JoystickName", gSelectedJoystickName, 128);
|
||||
#endif
|
||||
#endif
|
||||
StoreIni("Controller", "PadButtonsInited", ControlsManager.ms_padButtonsInited);
|
||||
cfg.write_file("re3.ini");
|
||||
|
|
|
@ -71,7 +71,7 @@ void CapturePad(RwInt32 padID);
|
|||
void joysChangeCB(int jid, int event);
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
extern char gSelectedJoystickName[128];
|
||||
#endif
|
||||
|
||||
|
|
|
@ -81,7 +81,7 @@ static psGlobalType PsGlobal;
|
|||
size_t _dwMemAvailPhys;
|
||||
RwUInt32 gGameState;
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
char gSelectedJoystickName[128] = "";
|
||||
#endif
|
||||
|
||||
|
@ -841,7 +841,7 @@ void joysChangeCB(int jid, int event);
|
|||
|
||||
bool IsThisJoystickBlacklisted(int i)
|
||||
{
|
||||
#ifndef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifndef DETECT_JOYSTICK_MENU
|
||||
return false;
|
||||
#else
|
||||
if (glfwJoystickIsGamepad(i))
|
||||
|
@ -906,7 +906,7 @@ void _InputInitialiseJoys()
|
|||
if (PSGLOBAL(joy1id) != -1) {
|
||||
int count;
|
||||
glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
strcpy(gSelectedJoystickName, glfwGetJoystickName(PSGLOBAL(joy1id)));
|
||||
#endif
|
||||
ControlsManager.InitDefaultControlConfigJoyPad(count);
|
||||
|
@ -2150,7 +2150,7 @@ void joysChangeCB(int jid, int event)
|
|||
if (event == GLFW_CONNECTED && !IsThisJoystickBlacklisted(jid)) {
|
||||
if (PSGLOBAL(joy1id) == -1) {
|
||||
PSGLOBAL(joy1id) = jid;
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
strcpy(gSelectedJoystickName, glfwGetJoystickName(jid));
|
||||
#endif
|
||||
// This is behind LOAD_INI_SETTINGS, because otherwise the Init call below will destroy/overwrite your bindings.
|
||||
|
|
|
@ -121,6 +121,10 @@ DWORD _dwOperatingSystemVersion;
|
|||
RwUInt32 gGameState;
|
||||
CJoySticks AllValidWinJoys;
|
||||
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
char gSelectedJoystickName[128] = "";
|
||||
#endif
|
||||
|
||||
// What is that for anyway?
|
||||
#ifndef IMPROVED_VIDEOMODE
|
||||
static RwBool defaultFullscreenRes = TRUE;
|
||||
|
|
Loading…
Reference in a new issue