Rename IsAnyButtonPressed to CheckForInput

This commit is contained in:
Sergeanur 2020-06-30 07:43:55 +03:00
parent 6d396ba73b
commit c80bdf3a2a
2 changed files with 5 additions and 6 deletions

View file

@ -344,15 +344,14 @@ void AltDodoCheat(void)
#endif
bool
CControllerState::IsAnyButtonPressed(void)
CControllerState::CheckForInput(void)
{
return !!RightStickX || !!RightStickY || !!LeftStickX || !!LeftStickY
|| !!DPadUp || !!DPadDown || !!DPadLeft || !!DPadRight
|| !!Triangle || !!Cross || !!Circle || !!Square
|| !!Start || !!Select
|| !!LeftShoulder1 || !!LeftShoulder2 || !!RightShoulder1 || !!RightShoulder2
|| !!LeftShock || !!RightShock
|| !!NetworkTalk;
|| !!LeftShock || !!RightShock;
}
void
@ -1074,7 +1073,7 @@ void CPad::UpdatePads(void)
CapturePad(0);
#endif
#ifdef DETECT_PAD_INPUT_SWITCH
if (GetPad(0)->PCTempJoyState.IsAnyButtonPressed())
if (GetPad(0)->PCTempJoyState.CheckForInput())
IsAffectedByController = true;
else {
#endif
@ -1084,7 +1083,7 @@ void CPad::UpdatePads(void)
#ifdef DETECT_PAD_INPUT_SWITCH
}
if (IsAffectedByController && (GetPad(0)->PCTempKeyState.IsAnyButtonPressed() || GetPad(0)->PCTempMouseState.IsAnyButtonPressed()))
if (IsAffectedByController && (GetPad(0)->PCTempKeyState.CheckForInput() || GetPad(0)->PCTempMouseState.CheckForInput()))
IsAffectedByController = false;
#endif

View file

@ -29,7 +29,7 @@ public:
float GetRightStickX(void) { return RightStickX/32767.0f; };
float GetRightStickY(void) { return RightStickY/32767.0f; };
bool IsAnyButtonPressed();
bool CheckForInput();
void Clear(void);
};
VALIDATE_SIZE(CControllerState, 0x2A);