Less invasive red tint on Delete Game page

This commit is contained in:
erorcun 2021-06-27 18:14:34 +03:00
parent 53a4b6936b
commit cc235be3aa

View file

@ -2972,40 +2972,11 @@ CMenuManager::DrawFrontEndNormal()
#ifdef RED_DELETE_BACKGROUND
if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT || m_nCurrScreen == MENUPAGE_DELETE_SLOT_CONFIRM) {
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(18.0f), MENU_Y(8.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(20.0f), MENU_Y(8.0f),
SCREEN_STRETCH_X(12.0f), MENU_Y(11.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(14.0f), MENU_Y(11.0f),
CRGBA(150, 0, 0, 140));
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(12.0f), MENU_Y(11.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(14.0f), MENU_Y(11.0f),
SCREEN_STRETCH_X(10.0f), MENU_Y(16.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(12.0f), MENU_Y(16.0f),
CRGBA(150, 0, 0, 140));
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(10.0f), MENU_Y(16.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(12.0f), MENU_Y(16.0f),
SCREEN_STRETCH_X(10.0f), SCREEN_SCALE_Y(431.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(12.0f), SCREEN_SCALE_Y(431.0f),
CRGBA(150, 0, 0, 140));
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(10.0f), SCREEN_SCALE_Y(431.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(12.0f), SCREEN_SCALE_Y(431.0f),
SCREEN_STRETCH_X(12.0f), SCREEN_SCALE_Y(435.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(14.0f), SCREEN_SCALE_Y(435.0f),
CRGBA(150, 0, 0, 140));
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(12.0f), SCREEN_SCALE_Y(435.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(14.0f), SCREEN_SCALE_Y(435.0f),
SCREEN_STRETCH_X(18.0f), SCREEN_SCALE_Y(438.0f),
SCREEN_WIDTH - SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_Y(438.0f),
CRGBA(150, 0, 0, 140));
// yellow bar
CSprite2d::DrawRect(CRect(MENU_X(13.0f), SCREEN_STRETCH_FROM_BOTTOM(96.0f),
SCREEN_STRETCH_FROM_RIGHT(11.0f), SCREEN_STRETCH_FROM_BOTTOM(59.0f)),
CRGBA(235, 170, 50, 255));
CSprite2d::Draw2DPolygon(0.0f, 0.0f,
SCREEN_WIDTH, 0.0f,
0.0f, SCREEN_HEIGHT,
SCREEN_WIDTH, SCREEN_HEIGHT,
CRGBA(150, 0, 0, 80));
}
#endif