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fixed the CIRCLE_BACK_BUTTON define.
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@ -418,6 +418,7 @@ public:
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bool GetLeftStickYJustDown() { return !!(NewState.LeftStickY && !OldState.LeftStickY); }
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bool GetLeftStickYJustDown() { return !!(NewState.LeftStickY && !OldState.LeftStickY); }
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bool GetTriangleJustUp() { return !!(!NewState.Triangle && OldState.Triangle); }
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bool GetTriangleJustUp() { return !!(!NewState.Triangle && OldState.Triangle); }
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bool GetCircleJustUp() { return !!(!NewState.Circle && OldState.Circle); }
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bool GetCrossJustUp() { return !!(!NewState.Cross && OldState.Cross); }
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bool GetCrossJustUp() { return !!(!NewState.Cross && OldState.Cross); }
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bool GetSquareJustUp() { return !!(!NewState.Square && OldState.Square); }
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bool GetSquareJustUp() { return !!(!NewState.Square && OldState.Square); }
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bool GetDPadUpJustUp() { return !!(!NewState.DPadUp && OldState.DPadUp); }
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bool GetDPadUpJustUp() { return !!(!NewState.DPadUp && OldState.DPadUp); }
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