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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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30 changed files with 449 additions and 482 deletions
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@ -178,15 +178,3 @@ public:
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extern CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS];
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class CPlayerPed;
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class CVehicle;
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CPlayerPed *FindPlayerPed(void);
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CVehicle *FindPlayerVehicle(void);
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CVehicle *FindPlayerTrain(void);
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CEntity *FindPlayerEntity(void);
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CVector FindPlayerCoors(void);
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CVector &FindPlayerSpeed(void);
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const CVector &FindPlayerCentreOfWorld(int32 player);
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const CVector &FindPlayerCentreOfWorld_NoSniperShift(void);
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float FindPlayerHeading(void);
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