PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes

This commit is contained in:
Sergeanur 2020-12-18 02:58:09 +02:00
parent 2903ebe296
commit cfda5eb148
30 changed files with 449 additions and 482 deletions

View file

@ -756,7 +756,7 @@ void CScrollBar::Render()
// Render main coronas
if (m_MessageBar[i] & (1 << j))
{
if (CSprite::CalcScreenCoors(coronaCoord, screenCoord, &screenW, &screenH, true))
if (CSprite::CalcScreenCoors(coronaCoord, &screenCoord, &screenW, &screenH, true))
{
CSprite::RenderBufferedOneXLUSprite(
screenCoord.x, screenCoord.y, screenCoord.z,
@ -768,7 +768,7 @@ void CScrollBar::Render()
// Render smaller and faded coronas for a trailing effect
else if (m_MessageBar[i - 1] & (1 << j))
{
if (CSprite::CalcScreenCoors(coronaCoord, screenCoord, &screenW, &screenH, true))
if (CSprite::CalcScreenCoors(coronaCoord, &screenCoord, &screenW, &screenH, true))
{
CSprite::RenderBufferedOneXLUSprite(
screenCoord.x, screenCoord.y, screenCoord.z,