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More audio (to hook and test)
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16 changed files with 574 additions and 75 deletions
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@ -1897,7 +1897,7 @@ CPhysical::ProcessCollision(void)
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CTimer::SetTimeStep(savedTimeStep);
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if(IsVehicle()){
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CVehicle *veh = (CVehicle*)this;
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if(veh->m_vehType == VEHICLE_TYPE_CAR){
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if(veh->m_vehType == VEHICLE_TYPE_AUTOMOBILE){
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CAutomobile *car = (CAutomobile*)this;
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car->m_aSuspensionSpringRatio[0] = 1.0f;
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car->m_aSuspensionSpringRatio[1] = 1.0f;
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