silly mistake in CFileLoader

This commit is contained in:
aap 2019-06-18 11:29:48 +02:00
parent 3b64bd1b4a
commit d5beaee746

View file

@ -99,7 +99,7 @@ CFileLoader::LoadLevel(const char *filename)
objectsLoaded = true; objectsLoaded = true;
} }
LoadingScreenLoadingFile(line + 4); LoadingScreenLoadingFile(line + 4);
LoadObjectInstance(line + 4); LoadScene(line + 4);
}else if(strncmp(line, "MAPZONE", 7) == 0){ }else if(strncmp(line, "MAPZONE", 7) == 0){
LoadingScreenLoadingFile(line + 8); LoadingScreenLoadingFile(line + 8);
LoadMapZones(line + 8); LoadMapZones(line + 8);
@ -1146,7 +1146,7 @@ CFileLoader::LoadMapZones(const char *filename)
STARTPATCHES STARTPATCHES
// this makes my game crash in CGarage! // this makes my game crash in CGarage!
//InjectHook(0x476290, CFileLoader::LoadLevel, PATCH_JUMP); InjectHook(0x476290, CFileLoader::LoadLevel, PATCH_JUMP);
InjectHook(0x476520, CFileLoader::LoadCollisionFromDatFile, PATCH_JUMP); InjectHook(0x476520, CFileLoader::LoadCollisionFromDatFile, PATCH_JUMP);
InjectHook(0x4761D0, CFileLoader::LoadLine, PATCH_JUMP); InjectHook(0x4761D0, CFileLoader::LoadLine, PATCH_JUMP);