mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-24 17:55:42 +00:00
commit
d61430fbba
5 changed files with 354 additions and 17 deletions
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@ -9,7 +9,7 @@ public:
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static char *LoadLine(int fd);
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static RwTexDictionary *LoadTexDictionary(const char *filename);
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static void LoadCollisionFile(const char *filename);
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static void LoadCollisionModel(uint8 *buf, CColModel &model, char *name);
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static void LoadCollisionModel(uint8 *buf, struct CColModel &model, char *name);
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static void LoadModelFile(const char *filename);
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static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data);
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static void LoadClumpFile(const char *filename);
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@ -67,6 +67,7 @@ enum Config {
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NUMANTENNAS = 8,
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NUMCORONAS = 56,
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NUMPOINTLIGHTS = 32,
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NUM3DMARKERS = 32,
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NUMMONEYMESSAGES = 16,
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NUMPICKUPMESSAGES = 16,
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@ -127,20 +127,14 @@ public:
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}
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void Scale(float scale)
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{
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// GTA treats this as 4x4 floats
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m_matrix.right.x *= scale;
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m_matrix.right.y *= scale;
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m_matrix.right.z *= scale;
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m_matrix.up.x *= scale;
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m_matrix.up.y *= scale;
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m_matrix.up.z *= scale;
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m_matrix.at.x *= scale;
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m_matrix.at.y *= scale;
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m_matrix.at.z *= scale;
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m_matrix.pos.x *= scale;
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m_matrix.pos.y *= scale;
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m_matrix.pos.z *= scale;
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m_matrix.flags = 0;
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float *pFloatMatrix = (float*)&m_matrix;
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for (int i = 0; i < 3; i++)
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#ifdef FIX_BUGS // BUGFIX from VC
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for (int j = 0; j < 3; j++)
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#else
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for (int j = 0; j < 4; j++)
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#endif
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pFloatMatrix[i * 4 + j] *= scale;
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}
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@ -5,6 +5,12 @@
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#include "Sprite.h"
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#include "Font.h"
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#include "Text.h"
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#include "TxdStore.h"
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#include "FileMgr.h"
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#include "FileLoader.h"
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#include "Lights.h"
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#include "VisibilityPlugins.h"
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#include "World.h"
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WRAPPER void CSpecialFX::Render(void) { EAXJMP(0x518DC0); }
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WRAPPER void CSpecialFX::Update(void) { EAXJMP(0x518D40); }
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@ -18,9 +24,290 @@ WRAPPER void CBulletTraces::Init(void) { EAXJMP(0x518DE0); }
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WRAPPER void CBrightLights::RegisterOne(CVector pos, CVector up, CVector right, CVector fwd, uint8 type, uint8 unk1, uint8 unk2, uint8 unk3) { EAXJMP(0x51A410); }
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WRAPPER void C3dMarkers::PlaceMarkerSet(uint32 id, uint16 type, CVector& pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate) { EAXJMP(0x51BB80); }
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RpAtomic *
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MarkerAtomicCB(RpAtomic *atomic, void *data)
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{
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*(RpAtomic**)data = atomic;
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return atomic;
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}
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bool
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C3dMarker::AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
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{
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m_nIdentifier = identifier;
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m_Matrix.SetUnity();
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RpAtomic *origAtomic;
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origAtomic = nil;
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RpClumpForAllAtomics(C3dMarkers::m_pRpClumpArray[type], MarkerAtomicCB, &origAtomic);
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RpAtomic *atomic = RpAtomicClone(origAtomic);
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RwFrame *frame = RwFrameCreate();
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RpAtomicSetFrame(atomic, frame);
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
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RpGeometry *geometry = RpAtomicGetGeometry(atomic);
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RpGeometrySetFlags(geometry, RpGeometryGetFlags(geometry) | rpGEOMETRYMODULATEMATERIALCOLOR);
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m_pAtomic = atomic;
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m_Matrix.Attach(RwFrameGetMatrix(RpAtomicGetFrame(m_pAtomic)));
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m_pMaterial = RpGeometryGetMaterial(geometry, 0);
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m_fSize = fSize;
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m_fStdSize = m_fSize;
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m_Color.red = r;
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m_Color.green = g;
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m_Color.blue = b;
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m_Color.alpha = a;
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m_nPulsePeriod = pulsePeriod;
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m_fPulseFraction = pulseFraction;
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m_nRotateRate = rotateRate;
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m_nStartTime = CTimer::GetTimeInMilliseconds();
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m_nType = type;
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return m_pAtomic != nil;
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}
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void
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C3dMarker::DeleteMarkerObject()
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{
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RwFrame *frame;
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m_nIdentifier = 0;
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m_nStartTime = 0;
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m_bIsUsed = false;
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m_nType = MARKERTYPE_INVALID;
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frame = RpAtomicGetFrame(m_pAtomic);
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RpAtomicDestroy(m_pAtomic);
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RwFrameDestroy(frame);
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m_pAtomic = nil;
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}
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void
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C3dMarker::Render()
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{
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if (m_pAtomic == nil) return;
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RwRGBA *color = RpMaterialGetColor(m_pMaterial);
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*color = m_Color;
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m_Matrix.UpdateRW();
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CMatrix matrix;
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matrix.Attach(m_Matrix.m_attachment);
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matrix.Scale(m_fSize);
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matrix.UpdateRW();
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RwFrameUpdateObjects(RpAtomicGetFrame(m_pAtomic));
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SetBrightMarkerColours(m_fBrightness);
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if (m_nType != MARKERTYPE_ARROW)
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
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RpAtomicRender(m_pAtomic);
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if (m_nType != MARKERTYPE_ARROW)
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
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ReSetAmbientAndDirectionalColours();
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}
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C3dMarker(&C3dMarkers::m_aMarkerArray)[NUM3DMARKERS] = *(C3dMarker(*)[NUM3DMARKERS])*(uintptr*)0x72D408;
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int32 &C3dMarkers::NumActiveMarkers = *(int32*)0x8F2A08;
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RpClump* (&C3dMarkers::m_pRpClumpArray)[NUMMARKERTYPES] = *(RpClump*(*)[NUMMARKERTYPES])*(uintptr*)0x8E2888;
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void
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C3dMarkers::Init()
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{
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for (int i = 0; i < NUM3DMARKERS; i++) {
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m_aMarkerArray[i].m_pAtomic = nil;
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m_aMarkerArray[i].m_nType = MARKERTYPE_INVALID;
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m_aMarkerArray[i].m_bIsUsed = false;
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m_aMarkerArray[i].m_nIdentifier = 0;
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m_aMarkerArray[i].m_Color.red = 255;
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m_aMarkerArray[i].m_Color.green = 255;
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m_aMarkerArray[i].m_Color.blue = 255;
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m_aMarkerArray[i].m_Color.alpha = 255;
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m_aMarkerArray[i].m_nPulsePeriod = 1024;
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m_aMarkerArray[i].m_nRotateRate = 5;
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m_aMarkerArray[i].m_nStartTime = 0;
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m_aMarkerArray[i].m_fPulseFraction = 0.25f;
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m_aMarkerArray[i].m_fStdSize = 1.0f;
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m_aMarkerArray[i].m_fSize = 1.0f;
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m_aMarkerArray[i].m_fBrightness = 1.0f;
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m_aMarkerArray[i].m_fCameraRange = 0.0f;
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}
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NumActiveMarkers = 0;
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int txdSlot = CTxdStore::FindTxdSlot("particle");
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CTxdStore::PushCurrentTxd();
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CTxdStore::SetCurrentTxd(txdSlot);
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CFileMgr::ChangeDir("\\");
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m_pRpClumpArray[MARKERTYPE_ARROW] = CFileLoader::LoadAtomicFile2Return("models/generic/arrow.dff");
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m_pRpClumpArray[MARKERTYPE_CYLINDER] = CFileLoader::LoadAtomicFile2Return("models/generic/zonecylb.dff");
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CTxdStore::PopCurrentTxd();
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}
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void
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C3dMarkers::Shutdown()
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{
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for (int i = 0; i < NUM3DMARKERS; i++) {
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if (m_aMarkerArray[i].m_pAtomic != nil)
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m_aMarkerArray[i].DeleteMarkerObject();
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}
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for (int i = 0; i < NUMMARKERTYPES; i++) {
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if (m_pRpClumpArray[i] != nil)
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RpClumpDestroy(m_pRpClumpArray[i]);
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}
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}
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void
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C3dMarkers::Render()
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{
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NumActiveMarkers = 0;
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ActivateDirectional();
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for (int i = 0; i < NUM3DMARKERS; i++) {
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if (m_aMarkerArray[i].m_bIsUsed) {
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if (m_aMarkerArray[i].m_fCameraRange < 120.0f)
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m_aMarkerArray[i].Render();
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NumActiveMarkers++;
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m_aMarkerArray[i].m_bIsUsed = false;
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} else if (m_aMarkerArray[i].m_pAtomic != nil) {
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m_aMarkerArray[i].DeleteMarkerObject();
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}
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}
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}
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C3dMarker *
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C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
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{
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C3dMarker *pMarker;
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pMarker = nil;
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float dist = Sqrt((pos.x - FindPlayerCentreOfWorld(0).x) * (pos.x - FindPlayerCentreOfWorld(0).x) + (pos.y - FindPlayerCentreOfWorld(0).y) * (pos.y - FindPlayerCentreOfWorld(0).y));
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if (type != MARKERTYPE_ARROW && type != MARKERTYPE_CYLINDER) return nil;
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for (int i = 0; i < NUM3DMARKERS; i++) {
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if (!m_aMarkerArray[i].m_bIsUsed && m_aMarkerArray[i].m_nIdentifier == identifier) {
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pMarker = &m_aMarkerArray[i];
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break;
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}
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}
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if (pMarker == nil) {
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for (int i = 0; i < NUM3DMARKERS; i++) {
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if (m_aMarkerArray[i].m_nType == MARKERTYPE_INVALID) {
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pMarker = &m_aMarkerArray[i];
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break;
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}
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}
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}
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if (pMarker == nil && type == MARKERTYPE_ARROW) {
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for (int i = 0; i < NUM3DMARKERS; i++) {
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if (dist < m_aMarkerArray[i].m_fCameraRange && m_aMarkerArray[i].m_nType == MARKERTYPE_ARROW && (pMarker == nil || m_aMarkerArray[i].m_fCameraRange > pMarker->m_fCameraRange)) {
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pMarker = &m_aMarkerArray[i];
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break;
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}
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}
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if (pMarker != nil)
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pMarker->m_nType = MARKERTYPE_INVALID;
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}
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if (pMarker == nil) return pMarker;
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pMarker->m_fCameraRange = dist;
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if (pMarker->m_nIdentifier == identifier && pMarker->m_nType == type) {
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if (type == MARKERTYPE_ARROW) {
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if (dist < 25.0f) {
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if (dist > 5.0f)
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pMarker->m_fStdSize = size - (25.0f - dist) * (0.3f * size) / 20.0f;
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else
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pMarker->m_fStdSize = size - 0.3f * size;
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} else {
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pMarker->m_fStdSize = size;
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}
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} else if (type == MARKERTYPE_CYLINDER) {
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if (dist < size + 12.0f) {
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if (dist > size + 1.0f)
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pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
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else
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pMarker->m_Color.alpha = (float)a * 0.3f;
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} else {
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pMarker->m_Color.alpha = a;
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}
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}
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float someSin = Sin(TWOPI * (float)((pMarker->m_nPulsePeriod - 1) & (CTimer::GetTimeInMilliseconds() - pMarker->m_nStartTime)) / (float)pMarker->m_nPulsePeriod);
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pMarker->m_fSize = pMarker->m_fStdSize - pulseFraction * pMarker->m_fStdSize * someSin;
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if (type == MARKERTYPE_ARROW) {
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pos.z += 0.25f * pMarker->m_fStdSize * someSin;
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} else if (type == MARKERTYPE_0) {
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if (someSin > 0.0f)
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pMarker->m_Color.alpha = (float)a * 0.7f * someSin + a;
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else
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pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a;
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}
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if (pMarker->m_nRotateRate) {
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RwV3d pos = pMarker->m_Matrix.m_matrix.pos;
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pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep()));
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pMarker->m_Matrix.GetPosition() = pos;
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}
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if (type == MARKERTYPE_ARROW)
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pMarker->m_Matrix.GetPosition() = pos;
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pMarker->m_bIsUsed = true;
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return pMarker;
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}
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if (pMarker->m_nIdentifier != 0)
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pMarker->DeleteMarkerObject();
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pMarker->AddMarker(identifier, type, size, r, g, b, a, pulsePeriod, pulseFraction, rotateRate);
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if (type == MARKERTYPE_CYLINDER || type == MARKERTYPE_0 || type == MARKERTYPE_2) {
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float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
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if (z != 0.0f)
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pos.z = z - 0.05f * size;
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}
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pMarker->m_Matrix.SetTranslate(pos.x, pos.y, pos.z);
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if (type == MARKERTYPE_2) {
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pMarker->m_Matrix.RotateX(PI);
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pMarker->m_Matrix.GetPosition() = pos;
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}
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pMarker->m_Matrix.UpdateRW();
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if (type == MARKERTYPE_ARROW) {
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if (dist < 25.0f) {
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if (dist > 5.0f)
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pMarker->m_fStdSize = size - (25.0f - dist) * (0.3f * size) / 20.0f;
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else
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pMarker->m_fStdSize = size - 0.3f * size;
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} else {
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pMarker->m_fStdSize = size;
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}
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} else if (type == MARKERTYPE_CYLINDER) {
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if (dist < size + 12.0f) {
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if (dist > size + 1.0f)
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pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
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else
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pMarker->m_Color.alpha = (float)a * 0.3f;
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} else {
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pMarker->m_Color.alpha = a;
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}
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}
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pMarker->m_bIsUsed = true;
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return pMarker;
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}
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void
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C3dMarkers::PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
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{
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PlaceMarker(id, type, pos, size, r, g, b, a, pulsePeriod, pulseFraction, 1);
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PlaceMarker(id, type, pos, size * 0.93f, r, g, b, a, pulsePeriod, pulseFraction, 2);
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PlaceMarker(id, type, pos, size * 0.86f, r, g, b, a, pulsePeriod, pulseFraction, -1);
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}
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void
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C3dMarkers::Update()
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{
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}
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#define MONEY_MESSAGE_LIFETIME_MS 2000
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|
@ -97,6 +384,15 @@ CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8
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}
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STARTPATCHES
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InjectHook(0x51B070, &C3dMarker::AddMarker, PATCH_JUMP);
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InjectHook(0x51B170, &C3dMarker::DeleteMarkerObject, PATCH_JUMP);
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InjectHook(0x51B1B0, &C3dMarker::Render, PATCH_JUMP);
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InjectHook(0x51B2B0, C3dMarkers::Init, PATCH_JUMP);
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InjectHook(0x51B480, C3dMarkers::PlaceMarker, PATCH_JUMP);
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InjectHook(0x51BB80, C3dMarkers::PlaceMarkerSet, PATCH_JUMP);
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InjectHook(0x51B400, C3dMarkers::Render, PATCH_JUMP);
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InjectHook(0x51B3B0, C3dMarkers::Shutdown, PATCH_JUMP);
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InjectHook(0x51AF70, CMoneyMessages::Init, PATCH_JUMP);
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InjectHook(0x51B030, CMoneyMessages::Render, PATCH_JUMP);
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ENDPATCHES
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|
|
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@ -36,10 +36,56 @@ public:
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static void RegisterOne(CVector pos, CVector up, CVector right, CVector fwd, uint8 type, uint8 unk1 = 0, uint8 unk2 = 0, uint8 unk3 = 0);
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};
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enum
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{
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MARKERTYPE_0 = 0,
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MARKERTYPE_ARROW,
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MARKERTYPE_2,
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MARKERTYPE_3,
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MARKERTYPE_CYLINDER,
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NUMMARKERTYPES,
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|
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MARKERTYPE_INVALID = 0x101
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};
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|
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|
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class C3dMarker
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{
|
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public:
|
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CMatrix m_Matrix;
|
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RpAtomic *m_pAtomic;
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RpMaterial *m_pMaterial;
|
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uint16 m_nType;
|
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bool m_bIsUsed;
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uint32 m_nIdentifier;
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RwRGBA m_Color;
|
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uint16 m_nPulsePeriod;
|
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uint16 m_nRotateRate;
|
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uint32 m_nStartTime;
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float m_fPulseFraction;
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float m_fStdSize;
|
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float m_fSize;
|
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float m_fBrightness;
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float m_fCameraRange;
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|
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bool AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
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void DeleteMarkerObject();
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void Render();
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||||
};
|
||||
|
||||
class C3dMarkers
|
||||
{
|
||||
public:
|
||||
static void Init();
|
||||
static void Shutdown();
|
||||
static C3dMarker *PlaceMarker(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
|
||||
static void PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
|
||||
static void Render();
|
||||
static void Update();
|
||||
|
||||
static C3dMarker(&m_aMarkerArray)[NUM3DMARKERS];
|
||||
static int32 &NumActiveMarkers;
|
||||
static RpClump* (&m_pRpClumpArray)[NUMMARKERTYPES];
|
||||
};
|
||||
|
||||
class CMoneyMessage
|
||||
|
|
Loading…
Reference in a new issue