mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-14 13:54:09 +00:00
start using CMemoryHeap
This commit is contained in:
parent
4ddc356341
commit
d857758c16
22 changed files with 652 additions and 238 deletions
|
@ -10,6 +10,7 @@
|
|||
|
||||
#include "skeleton.h"
|
||||
#include "platform.h"
|
||||
#include "MemoryHeap.h"
|
||||
|
||||
|
||||
|
||||
|
@ -307,6 +308,8 @@ RsRwInitialize(void *displayID)
|
|||
{
|
||||
RwEngineOpenParams openParams;
|
||||
|
||||
PUSH_MEMID(MEMID_RENDER); // NB: not popped on failed return
|
||||
|
||||
/*
|
||||
* Start RenderWare...
|
||||
*/
|
||||
|
@ -374,6 +377,8 @@ RsRwInitialize(void *displayID)
|
|||
RwTextureSetMipmapping(FALSE);
|
||||
RwTextureSetAutoMipmapping(FALSE);
|
||||
|
||||
POP_MEMID();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue