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CPhone, CPlayerInfo, CFire, CWorld
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commit
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21 changed files with 554 additions and 139 deletions
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@ -6,16 +6,146 @@
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#include "Ped.h"
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#include "Pad.h"
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#include "Messages.h"
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#include "Camera.h"
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#include "World.h"
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#include "General.h"
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#include "AudioScriptObject.h"
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#include "RpAnimBlend.h"
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CPhoneInfo &gPhoneInfo = *(CPhoneInfo*)0x732A20;
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bool &CPhoneInfo::isPhonePickedUp = *(bool*)0x6283AC;
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uint32 &CPhoneInfo::phoneMessagesTimer = *(uint32*)0x6283A8;
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CPhone *&CPhoneInfo::pickedUpPhone = *(CPhone**)0x6283B0;
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bool &CPhoneInfo::isPhoneBeingPickedUp = *(bool*)0x6283B4;
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CPed *&CPhoneInfo::pedWhoPickingUpPhone = *(CPed**)0x6283B8;
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bool &CPhoneInfo::bDisplayingPhoneMessage = *(bool*)0x6283AC; // is phone picked up
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uint32 &CPhoneInfo::PhoneEnableControlsTimer = *(uint32*)0x6283A8;
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CPhone *&CPhoneInfo::pPhoneDisplayingMessages = *(CPhone**)0x6283B0;
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bool &CPhoneInfo::bPickingUpPhone = *(bool*)0x6283B4;
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CPed *&CPhoneInfo::pCallBackPed = *(CPed**)0x6283B8; // ped who picking up the phone (reset after pickup cb)
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WRAPPER void CPhoneInfo::Update(void) { EAXJMP(0x42F7A0); }
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/*
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Entering phonebooth cutscene, showing messages and triggering these things
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by checking coordinates happens in here - blue mission marker is cosmetic.
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Repeated message means after the script set the messages for a particular phone,
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player can pick the phone again with the same messages appearing,
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after 60 seconds of last phone pick-up.
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*/
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#ifdef TOGGLEABLE_BETA_FEATURES
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CPed* crimeReporters[NUMPHONES] = {};
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bool
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isPhoneAvailable(int m_phoneId)
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{
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return gPhoneInfo.m_aPhones[m_phoneId].m_nState == PHONE_STATE_FREE &&
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(crimeReporters[m_phoneId] == nil || !crimeReporters[m_phoneId]->IsPointerValid() || !crimeReporters[m_phoneId]->bRunningToPhone || crimeReporters[m_phoneId]->m_objective > OBJECTIVE_IDLE ||
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crimeReporters[m_phoneId]->m_nLastPedState != PED_SEEK_POS &&
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(crimeReporters[m_phoneId]->m_nPedState != PED_MAKE_CALL && crimeReporters[m_phoneId]->m_nPedState != PED_FACE_PHONE && crimeReporters[m_phoneId]->m_nPedState != PED_SEEK_POS));
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}
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#endif
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void
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CPhoneInfo::Update(void)
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{
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CPlayerPed *player = FindPlayerPed();
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CPlayerInfo *playerInfo = &CWorld::Players[CWorld::PlayerInFocus];
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if (bDisplayingPhoneMessage && CTimer::GetTimeInMilliseconds() > PhoneEnableControlsTimer) {
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playerInfo->MakePlayerSafe(false);
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TheCamera.SetWideScreenOff();
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pPhoneDisplayingMessages = nil;
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bDisplayingPhoneMessage = false;
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CAnimBlendAssociation *talkAssoc = RpAnimBlendClumpGetAssociation(player->GetClump(), ANIM_PHONE_TALK);
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if (talkAssoc && talkAssoc->blendAmount > 0.5f) {
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CAnimBlendAssociation *endAssoc = CAnimManager::BlendAnimation(player->GetClump(), ASSOCGRP_STD, ANIM_PHONE_OUT, 8.0f);
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endAssoc->flags &= ~ASSOC_DELETEFADEDOUT;
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endAssoc->SetFinishCallback(PhonePutDownCB, player);
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} else {
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CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_40;
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if (player->m_nPedState == PED_MAKE_CALL)
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player->m_nPedState = PED_IDLE;
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}
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}
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bool notInCar;
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CVector playerPos;
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if (FindPlayerVehicle()) {
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notInCar = false;
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playerPos = FindPlayerVehicle()->GetPosition();
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} else {
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notInCar = true;
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playerPos = player->GetPosition();
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}
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bool phoneRings = false;
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bool scratchTheCabinet;
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for(int phoneId = 0; phoneId < m_nScriptPhonesMax; phoneId++) {
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if (m_aPhones[phoneId].m_visibleToCam) {
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switch (m_aPhones[phoneId].m_nState) {
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case PHONE_STATE_ONETIME_MESSAGE_SET:
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case PHONE_STATE_REPEATED_MESSAGE_SET:
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case PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE:
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if (bPickingUpPhone) {
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scratchTheCabinet = false;
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phoneRings = false;
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} else {
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scratchTheCabinet = (CTimer::GetTimeInMilliseconds() / 1880) % 2 == 1;
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phoneRings = (CTimer::GetPreviousTimeInMilliseconds() / 1880) % 2 == 1;
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}
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if (scratchTheCabinet) {
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m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f;
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if (!phoneRings)
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PlayOneShotScriptObject(_SCRSOUND_PHONE_RING, m_aPhones[phoneId].m_pEntity->GetPosition());
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} else {
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m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f;
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}
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m_aPhones[phoneId].m_pEntity->GetMatrix().UpdateRW();
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m_aPhones[phoneId].m_pEntity->UpdateRwFrame();
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if (notInCar && !bPickingUpPhone && player->IsPedInControl()) {
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CVector2D distToPhone = playerPos - m_aPhones[phoneId].m_vecPos;
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if (Abs(distToPhone.x) < 1.0f && Abs(distToPhone.y) < 1.0f) {
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if (DotProduct2D(distToPhone, m_aPhones[phoneId].m_pEntity->GetForward()) / distToPhone.Magnitude() < -0.85f) {
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CVector2D distToPhoneObj = playerPos - m_aPhones[phoneId].m_pEntity->GetPosition();
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float angleToFace = CGeneral::GetATanOfXY(distToPhoneObj.x, distToPhoneObj.y) + HALFPI;
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if (angleToFace > TWOPI)
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angleToFace = angleToFace - TWOPI;
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player->m_fRotationCur = angleToFace;
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player->m_fRotationDest = angleToFace;
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player->SetHeading(angleToFace);
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player->m_nPedState = PED_MAKE_CALL;
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CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_40;
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TheCamera.SetWideScreenOn();
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playerInfo->MakePlayerSafe(true);
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CAnimBlendAssociation *phonePickAssoc = CAnimManager::BlendAnimation(player->GetClump(), ASSOCGRP_STD, ANIM_PHONE_IN, 4.0f);
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phonePickAssoc->SetFinishCallback(PhonePickUpCB, &m_aPhones[phoneId]);
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bPickingUpPhone = true;
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pCallBackPed = player;
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}
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}
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}
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break;
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case PHONE_STATE_REPEATED_MESSAGE_STARTED:
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if (CTimer::GetTimeInMilliseconds() - m_aPhones[phoneId].m_repeatedMessagePickupStart > 60000)
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m_aPhones[phoneId].m_nState = PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE;
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break;
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case PHONE_STATE_9:
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scratchTheCabinet = (CTimer::GetTimeInMilliseconds() / 1880) % 2 == 1;
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phoneRings = (CTimer::GetPreviousTimeInMilliseconds() / 1880) % 2 == 1;
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if (scratchTheCabinet) {
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m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f;
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if (!phoneRings)
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PlayOneShotScriptObject(_SCRSOUND_PHONE_RING, m_aPhones[phoneId].m_pEntity->GetPosition());
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} else {
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m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f;
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}
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m_aPhones[phoneId].m_pEntity->GetMatrix().UpdateRW();
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m_aPhones[phoneId].m_pEntity->UpdateRwFrame();
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break;
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default:
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break;
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}
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if (CVector2D(TheCamera.GetPosition() - m_aPhones[phoneId].m_vecPos).MagnitudeSqr() > sq(100.0f))
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m_aPhones[phoneId].m_visibleToCam = false;
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} else if (!((CTimer::GetFrameCounter() + m_aPhones[phoneId].m_pEntity->m_randomSeed) % 16)) {
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if (CVector2D(TheCamera.GetPosition() - m_aPhones[phoneId].m_vecPos).MagnitudeSqr() < sq(60.0f))
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m_aPhones[phoneId].m_visibleToCam = true;
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}
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}
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}
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int
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CPhoneInfo::FindNearestFreePhone(CVector *pos)
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for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
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if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE) {
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if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE
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#ifdef TOGGLEABLE_BETA_FEATURES
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&& isPhoneAvailable(phoneId)
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#endif
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) {
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float phoneDist = (m_aPhones[phoneId].m_vecPos - *pos).Magnitude2D();
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if (phoneDist < nearestPhoneDist) {
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@ -50,20 +184,20 @@ CPhoneInfo::PhoneAtThisPosition(CVector pos)
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bool
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CPhoneInfo::HasMessageBeenDisplayed(int phoneId)
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{
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if (isPhonePickedUp)
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if (bDisplayingPhoneMessage)
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return false;
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int state = m_aPhones[phoneId].m_nState;
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return state == PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE ||
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state == PHONE_STATE_ONETIME_MESSAGE_SHOWN ||
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state == PHONE_STATE_REPEATED_MESSAGE_SHOWN;
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state == PHONE_STATE_ONETIME_MESSAGE_STARTED ||
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state == PHONE_STATE_REPEATED_MESSAGE_STARTED;
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}
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bool
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CPhoneInfo::IsMessageBeingDisplayed(int phoneId)
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{
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return pickedUpPhone == &m_aPhones[phoneId];
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return pPhoneDisplayingMessages == &m_aPhones[phoneId];
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}
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void
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{
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INITSAVEBUF
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m_nMax = ReadSaveBuf<int32>(buf);
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m_nNum = ReadSaveBuf<int32>(buf);
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m_nScriptPhonesMax = ReadSaveBuf<int32>(buf);
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for (int i = 0; i < NUMPHONES; i++) {
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m_aPhones[i] = ReadSaveBuf<CPhone>(buf);
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// It's saved as building pool index in save file, convert it to true entity
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@ -127,7 +261,7 @@ CPhoneInfo::GrabPhone(float xPos, float yPos)
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CVector pos(xPos, yPos, 0.0f);
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float nearestPhoneDist = 100.0f;
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for (int phoneId = m_nNum; phoneId < m_nMax; phoneId++) {
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for (int phoneId = m_nScriptPhonesMax; phoneId < m_nMax; phoneId++) {
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float phoneDistance = (m_aPhones[phoneId].m_vecPos - pos).Magnitude2D();
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if (phoneDistance < nearestPhoneDist) {
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nearestPhoneDist = phoneDistance;
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}
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m_aPhones[nearestPhoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED;
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CPhone oldFirstPhone = m_aPhones[m_nNum];
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m_aPhones[m_nNum] = m_aPhones[nearestPhoneId];
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CPhone oldFirstPhone = m_aPhones[m_nScriptPhonesMax];
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m_aPhones[m_nScriptPhonesMax] = m_aPhones[nearestPhoneId];
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m_aPhones[nearestPhoneId] = oldFirstPhone;
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m_nNum++;
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return m_nNum - 1;
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m_nScriptPhonesMax++;
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return m_nScriptPhonesMax - 1;
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}
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void
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CPhoneInfo::Initialise(void)
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{
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CBuildingPool *pool = CPools::GetBuildingPool();
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pedWhoPickingUpPhone = nil;
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isPhonePickedUp = false;
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isPhoneBeingPickedUp = false;
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pickedUpPhone = nil;
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pCallBackPed = nil;
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bDisplayingPhoneMessage = false;
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bPickingUpPhone = false;
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pPhoneDisplayingMessages = nil;
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m_nMax = 0;
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m_nNum = 0;
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m_nScriptPhonesMax = 0;
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for (int i = pool->GetSize() - 1; i >= 0; i--) {
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CBuilding *building = pool->GetSlot(i);
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if (building) {
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*size = sizeof(CPhoneInfo);
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INITSAVEBUF
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WriteSaveBuf(buf, m_nMax);
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WriteSaveBuf(buf, m_nNum);
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WriteSaveBuf(buf, m_nScriptPhonesMax);
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for(int phoneId = 0; phoneId < NUMPHONES; phoneId++) {
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CPhone* phone = WriteSaveBuf(buf, m_aPhones[phoneId]);
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CPhoneInfo::Shutdown(void)
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{
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m_nMax = 0;
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m_nNum = 0;
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m_nScriptPhonesMax = 0;
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}
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void
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@ -221,26 +355,26 @@ PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg)
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}
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}
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CPhoneInfo::isPhoneBeingPickedUp = false;
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CPhoneInfo::isPhonePickedUp = true;
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CPhoneInfo::pickedUpPhone = phone;
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CPhoneInfo::phoneMessagesTimer = CTimer::GetTimeInMilliseconds() + messagesDisplayTime;
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CPhoneInfo::bPickingUpPhone = false;
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CPhoneInfo::bDisplayingPhoneMessage = true;
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CPhoneInfo::pPhoneDisplayingMessages = phone;
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CPhoneInfo::PhoneEnableControlsTimer = CTimer::GetTimeInMilliseconds() + messagesDisplayTime;
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if (phone->m_nState == PHONE_STATE_ONETIME_MESSAGE_SET) {
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phone->m_nState = PHONE_STATE_ONETIME_MESSAGE_SHOWN;
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phone->m_nState = PHONE_STATE_ONETIME_MESSAGE_STARTED;
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} else {
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phone->m_nState = PHONE_STATE_REPEATED_MESSAGE_SHOWN;
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phone->m_lastTimeRepeatedMsgShown = CTimer::GetTimeInMilliseconds();
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phone->m_nState = PHONE_STATE_REPEATED_MESSAGE_STARTED;
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phone->m_repeatedMessagePickupStart = CTimer::GetTimeInMilliseconds();
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}
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CPed *ped = CPhoneInfo::pedWhoPickingUpPhone;
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CPed *ped = CPhoneInfo::pCallBackPed;
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ped->m_nMoveState = PEDMOVE_STILL;
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CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_IDLE_STANCE, 8.0f);
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if (assoc->blendAmount > 0.5f && ped)
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CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_PHONE_TALK, 8.0f);
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CPhoneInfo::pedWhoPickingUpPhone = nil;
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CPhoneInfo::pCallBackPed = nil;
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}
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STARTPATCHES
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@ -255,6 +389,7 @@ STARTPATCHES
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InjectHook(0x42F710, &CPhoneInfo::Shutdown, PATCH_JUMP);
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InjectHook(0x42F640, &CPhoneInfo::Initialise, PATCH_JUMP);
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InjectHook(0x42FDB0, &CPhoneInfo::GrabPhone, PATCH_JUMP);
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InjectHook(0x42F7A0, &CPhoneInfo::Update, PATCH_JUMP);
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InjectHook(0x42F570, &PhonePutDownCB, PATCH_JUMP);
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InjectHook(0x42F470, &PhonePickUpCB, PATCH_JUMP);
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ENDPATCHES
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