Actual fix now xD

This commit is contained in:
Sergeanur 2020-07-18 13:27:31 +03:00
parent cf5dd6289e
commit dd717b2d93

View file

@ -449,7 +449,7 @@ CSprite2d::AddToBuffer(const CRect &r, const CRGBA &c, float u0, float v0, float
bool bool
CSprite2d::IsVertexBufferFull() CSprite2d::IsVertexBufferFull()
{ {
return (nextBufferVertex > TEMPBUFFERINDEXSIZE-128-4 || nextBufferIndex > ARRAY_SIZE(TempBufferRenderIndexList)-6); return (nextBufferVertex > TEMPBUFFERVERTSIZE-128-4 || nextBufferIndex > ARRAY_SIZE(TempBufferRenderIndexList)-6);
} }
void void