Fix use of strncmp

This commit is contained in:
Sergeanur 2020-12-25 15:18:48 +02:00
parent dc72729a40
commit e00b8a93bf
10 changed files with 80 additions and 66 deletions

View file

@ -132,11 +132,12 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
CollectParameters(&m_nIp, 1);
CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
char key[KEY_LENGTH_IN_SCRIPT];
memset(key, 0, KEY_LENGTH_IN_SCRIPT);
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CVector pos = pPlayerInfo->GetPos();
CZone *infoZone = CTheZones::FindInformationZoneForPosition(&pos);
UpdateCompareFlag(strncmp(key, infoZone->name, 8) == 0);
UpdateCompareFlag(strncmp(key, infoZone->name, 8) == 0); // original code doesn't seem to be using strncmp in here and compare 2 ints instead
return 0;
}
case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE: