mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-14 06:49:00 +00:00
Auto-detect X11 dependency
This commit is contained in:
parent
79856dac25
commit
e0ecbeee39
9 changed files with 501 additions and 8 deletions
27
autoconf/LICENSE.txt
Normal file
27
autoconf/LICENSE.txt
Normal file
|
@ -0,0 +1,27 @@
|
|||
Copyright (c) 2016 Blizzard Entertainment and individual contributors.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
3. Neither the name of Premake nor the names of its contributors may be
|
||||
used to endorse or promote products derived from this software without
|
||||
specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
305
autoconf/api.lua
Normal file
305
autoconf/api.lua
Normal file
|
@ -0,0 +1,305 @@
|
|||
---
|
||||
-- Autoconfiguration.
|
||||
-- Copyright (c) 2016 Blizzard Entertainment
|
||||
-- Enhanced by re3
|
||||
---
|
||||
local p = premake
|
||||
local autoconf = p.modules.autoconf
|
||||
autoconf.cache = {}
|
||||
autoconf.parameters = ""
|
||||
|
||||
|
||||
---
|
||||
-- register autoconfigure api.
|
||||
---
|
||||
p.api.register {
|
||||
name = "autoconfigure",
|
||||
scope = "config",
|
||||
kind = "table"
|
||||
}
|
||||
|
||||
---
|
||||
-- Check for a particular include file.
|
||||
--
|
||||
-- @cfg : Current config.
|
||||
-- @variable : The variable to store the result, such as 'HAVE_STDINT_H'.
|
||||
-- @filename : The header file to check for.
|
||||
---
|
||||
function check_include(cfg, variable, filename)
|
||||
local res = autoconf.cache_compile(cfg, variable, function ()
|
||||
p.outln('#include <' .. filename .. '>')
|
||||
p.outln('int main(void) { return 0; }')
|
||||
end)
|
||||
|
||||
if res.value then
|
||||
autoconf.set_value(cfg, variable, 1)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---
|
||||
-- Check for size of a particular type.
|
||||
--
|
||||
-- @cfg : Current config.
|
||||
-- @variable : The variable to use, such as 'SIZEOF_SIZE_T', this method will also add "'HAVE_' .. variable".
|
||||
-- @type : The type to check.
|
||||
-- @headers : An optional array of header files to include.
|
||||
-- @defines : An optional array of defines to define.
|
||||
---
|
||||
function check_type_size(cfg, variable, type, headers, defines)
|
||||
check_include(cfg, 'HAVE_SYS_TYPES_H', 'sys/types.h')
|
||||
check_include(cfg, 'HAVE_STDINT_H', 'stdint.h')
|
||||
check_include(cfg, 'HAVE_STDDEF_H', 'stddef.h')
|
||||
|
||||
local res = autoconf.cache_compile(cfg, variable .. cfg.platform,
|
||||
function ()
|
||||
if cfg.autoconf['HAVE_SYS_TYPES_H'] then
|
||||
p.outln('#include <sys/types.h>')
|
||||
end
|
||||
|
||||
if cfg.autoconf['HAVE_STDINT_H'] then
|
||||
p.outln('#include <stdint.h>')
|
||||
end
|
||||
|
||||
if cfg.autoconf['HAVE_STDDEF_H'] then
|
||||
p.outln('#include <stddef.h>')
|
||||
end
|
||||
|
||||
autoconf.include_defines(defines)
|
||||
autoconf.include_headers(headers)
|
||||
p.outln("")
|
||||
p.outln("#define SIZE (sizeof(" .. type .. "))")
|
||||
p.outln("char info_size[] = {'I', 'N', 'F', 'O', ':', 's','i','z','e','[',")
|
||||
p.outln(" ('0' + ((SIZE / 10000)%10)),")
|
||||
p.outln(" ('0' + ((SIZE / 1000)%10)),")
|
||||
p.outln(" ('0' + ((SIZE / 100)%10)),")
|
||||
p.outln(" ('0' + ((SIZE / 10)%10)),")
|
||||
p.outln(" ('0' + (SIZE %10)),")
|
||||
p.outln(" ']', '\\0'};")
|
||||
p.outln("")
|
||||
p.outln("int main(int argc, char *argv[]) {")
|
||||
p.outln(" int require = 0;")
|
||||
p.outln(" require += info_size[argc];")
|
||||
p.outln(" (void)argv;")
|
||||
p.outln(" return require;")
|
||||
p.outln("}")
|
||||
end,
|
||||
function (e)
|
||||
-- if the compile step succeeded, we should have a binary with 'INFO:size[*****]'
|
||||
-- somewhere in there.
|
||||
local content = io.readfile(e.binary)
|
||||
if content then
|
||||
local size = string.find(content, 'INFO:size')
|
||||
if size then
|
||||
e.size = tonumber(string.sub(content, size+10, size+14))
|
||||
end
|
||||
end
|
||||
end
|
||||
)
|
||||
|
||||
if res.size then
|
||||
autoconf.set_value(cfg, 'HAVE_' .. variable, 1)
|
||||
autoconf.set_value(cfg, variable, res.size)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---
|
||||
-- Check if the given struct or class has the specified member variable
|
||||
--
|
||||
-- @cfg : current config.
|
||||
-- @variable : variable to store the result.
|
||||
-- @type : the name of the struct or class you are interested in
|
||||
-- @member : the member which existence you want to check
|
||||
-- @headers : an optional array of header files to include.
|
||||
-- @defines : An optional array of defines to define.
|
||||
---
|
||||
function check_struct_has_member(cfg, variable, type, member, headers, defines)
|
||||
local res = autoconf.cache_compile(cfg, variable, function ()
|
||||
autoconf.include_defines(defines)
|
||||
autoconf.include_headers(headers)
|
||||
p.outln('int main(void) {')
|
||||
p.outln(' (void)sizeof(((' .. type .. '*)0)->' .. member ..');')
|
||||
p.outln(' return 0;')
|
||||
p.outln('}')
|
||||
end)
|
||||
|
||||
if res.value then
|
||||
autoconf.set_value(cfg, variable, 1)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---
|
||||
-- Check if a symbol exists as a function, variable, or macro
|
||||
--
|
||||
-- @cfg : current config.
|
||||
-- @variable : variable to store the result.
|
||||
-- @symbol : The symbol to check for.
|
||||
-- @headers : an optional array of header files to include.
|
||||
-- @defines : An optional array of defines to define.
|
||||
---
|
||||
function check_symbol_exists(cfg, variable, symbol, headers, defines)
|
||||
local h = headers
|
||||
local res = autoconf.cache_compile(cfg, variable, function ()
|
||||
autoconf.include_defines(defines)
|
||||
autoconf.include_headers(headers)
|
||||
p.outln('int main(int argc, char** argv) {')
|
||||
p.outln(' (void)argv;')
|
||||
p.outln('#ifndef ' .. symbol)
|
||||
p.outln(' return ((int*)(&' .. symbol .. '))[argc];')
|
||||
p.outln('#else')
|
||||
p.outln(' (void)argc;')
|
||||
p.outln(' return 0;')
|
||||
p.outln('#endif')
|
||||
p.outln('}')
|
||||
end)
|
||||
|
||||
if res.value then
|
||||
autoconf.set_value(cfg, variable, 1)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---
|
||||
-- try compiling a piece of c/c++
|
||||
---
|
||||
function autoconf.try_compile(cfg, cpp)
|
||||
local ts = autoconf.toolset(cfg)
|
||||
if ts then
|
||||
return ts.try_compile(cfg, cpp, autoconf.parameters)
|
||||
else
|
||||
p.warnOnce('autoconf', 'no toolset found, autoconf always failing.')
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function autoconf.cache_compile(cfg, entry, func, post)
|
||||
if not autoconf.cache[entry] then
|
||||
local cpp = p.capture(func)
|
||||
local res = autoconf.try_compile(cfg, cpp)
|
||||
if res then
|
||||
local e = { binary = res, value = true }
|
||||
if post then
|
||||
post(e)
|
||||
end
|
||||
autoconf.cache[entry] = e
|
||||
else
|
||||
autoconf.cache[entry] = { }
|
||||
end
|
||||
end
|
||||
return autoconf.cache[entry]
|
||||
end
|
||||
|
||||
|
||||
---
|
||||
-- get the current configured toolset, or the default.
|
||||
---
|
||||
function autoconf.toolset(cfg)
|
||||
local ts = p.config.toolset(cfg)
|
||||
if not ts then
|
||||
local tools = {
|
||||
-- Actually we always return nil on msc. see msc.lua
|
||||
['vs2010'] = p.tools.msc,
|
||||
['vs2012'] = p.tools.msc,
|
||||
['vs2013'] = p.tools.msc,
|
||||
['vs2015'] = p.tools.msc,
|
||||
['vs2017'] = p.tools.msc,
|
||||
['vs2019'] = p.tools.msc,
|
||||
['gmake'] = premake.tools.gcc,
|
||||
['gmake2'] = premake.tools.gcc,
|
||||
['codelite'] = premake.tools.gcc,
|
||||
['xcode4'] = premake.tools.clang,
|
||||
}
|
||||
ts = tools[_ACTION]
|
||||
end
|
||||
return ts
|
||||
end
|
||||
|
||||
|
||||
---
|
||||
-- store the value of the variable in the configuration
|
||||
---
|
||||
function autoconf.set_value(cfg, variable, value)
|
||||
cfg.autoconf[variable] = value
|
||||
end
|
||||
|
||||
|
||||
---
|
||||
-- write the cfg.autoconf table to the file
|
||||
---
|
||||
function autoconf.writefile(cfg, filename)
|
||||
if cfg.autoconf then
|
||||
local file = io.open(filename, "w+")
|
||||
for variable, value in pairs(cfg.autoconf) do
|
||||
file:write('#define ' .. variable .. ' ' .. tostring(value) .. (_eol or '\n'))
|
||||
end
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---
|
||||
-- Utility method to add a table of headers.
|
||||
---
|
||||
function autoconf.include_headers(headers)
|
||||
if headers ~= nil then
|
||||
if type(headers) == "table" then
|
||||
for _, v in ipairs(headers) do
|
||||
p.outln('#include <' .. v .. '>')
|
||||
end
|
||||
else
|
||||
p.outln('#include <' .. headers .. '>')
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function autoconf.include_defines(defines)
|
||||
if defines ~= nil then
|
||||
if type(defines) == "table" then
|
||||
for _, v in ipairs(defines) do
|
||||
p.outln('#define ' .. v)
|
||||
end
|
||||
else
|
||||
p.outln('#define ' .. defines)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---
|
||||
-- attach ourselfs to the running action.
|
||||
---
|
||||
p.override(p.action, 'call', function (base, name)
|
||||
local a = p.action.get(name)
|
||||
|
||||
-- store the old callback.
|
||||
local onBaseProject = a.onProject or a.onproject
|
||||
|
||||
-- override it with our own.
|
||||
a.onProject = function(prj)
|
||||
-- go through each configuration, and call the setup configuration methods.
|
||||
for cfg in p.project.eachconfig(prj) do
|
||||
cfg.autoconf = {}
|
||||
if cfg.autoconfigure then
|
||||
verbosef('Running auto config steps for "%s/%s".', prj.name, cfg.name)
|
||||
for file, func in pairs(cfg.autoconfigure) do
|
||||
func(cfg)
|
||||
|
||||
if not (file ~= "dontWrite") then
|
||||
os.mkdir(cfg.objdir)
|
||||
local filename = path.join(cfg.objdir, file)
|
||||
autoconf.writefile(cfg, filename)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- then call the old onProject.
|
||||
if onBaseProject then
|
||||
onBaseProject(prj)
|
||||
end
|
||||
end
|
||||
|
||||
-- now call the original action.call methods
|
||||
base(name)
|
||||
end)
|
18
autoconf/autoconf.lua
Normal file
18
autoconf/autoconf.lua
Normal file
|
@ -0,0 +1,18 @@
|
|||
---
|
||||
-- Autoconfiguration.
|
||||
-- Copyright (c) 2016 Blizzard Entertainment
|
||||
---
|
||||
local p = premake
|
||||
|
||||
if not premake.modules.autoconf then
|
||||
p.modules.autoconf = {}
|
||||
p.modules.autoconf._VERSION = p._VERSION
|
||||
|
||||
verbosef('Loading autoconf module...')
|
||||
include('api.lua')
|
||||
include('msc.lua')
|
||||
include('clang.lua')
|
||||
include('gcc.lua')
|
||||
end
|
||||
|
||||
return p.modules.autoconf
|
27
autoconf/clang.lua
Normal file
27
autoconf/clang.lua
Normal file
|
@ -0,0 +1,27 @@
|
|||
---
|
||||
-- Autoconfiguration.
|
||||
-- Copyright (c) 2016 Blizzard Entertainment
|
||||
---
|
||||
local p = premake
|
||||
local clang = p.tools.clang
|
||||
|
||||
function clang.try_compile(cfg, text, parameters)
|
||||
-- write the text to a temporary file.
|
||||
local cppFile = path.join(cfg.objdir, "temp.cpp")
|
||||
if not io.writefile(cppFile, text) then
|
||||
return nil
|
||||
end
|
||||
|
||||
if parameters == nil then
|
||||
parameters = ""
|
||||
end
|
||||
|
||||
local outFile = path.join(cfg.objdir, "temp.out")
|
||||
|
||||
-- compile that text file.
|
||||
if os.execute('clang "' .. cppFile .. '" ' .. parameters .. ' -o "' .. outFile ..'" &> /dev/null') then
|
||||
return outFile
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
27
autoconf/gcc.lua
Normal file
27
autoconf/gcc.lua
Normal file
|
@ -0,0 +1,27 @@
|
|||
---
|
||||
-- Autoconfiguration.
|
||||
-- Copyright (c) 2016 Blizzard Entertainment
|
||||
---
|
||||
local p = premake
|
||||
local gcc = p.tools.gcc
|
||||
|
||||
function gcc.try_compile(cfg, text, parameters)
|
||||
-- write the text to a temporary file.
|
||||
local cppFile = path.join(cfg.objdir, "temp.cpp")
|
||||
if not io.writefile(cppFile, text) then
|
||||
return nil
|
||||
end
|
||||
|
||||
if parameters == nil then
|
||||
parameters = ""
|
||||
end
|
||||
|
||||
local outFile = path.join(cfg.objdir, "temp.out")
|
||||
|
||||
-- compile that text file.
|
||||
if os.execute('gcc "' .. cppFile .. '" ' .. parameters .. ' -o "' .. outFile ..'" &> /dev/null') then
|
||||
return outFile
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
62
autoconf/msc.lua
Normal file
62
autoconf/msc.lua
Normal file
|
@ -0,0 +1,62 @@
|
|||
---
|
||||
-- Autoconfiguration.
|
||||
-- Copyright (c) 2016 Blizzard Entertainment
|
||||
---
|
||||
local p = premake
|
||||
local msc = p.tools.msc
|
||||
|
||||
-- "parameters" is unused, matter of fact this file is unused - re3
|
||||
function msc.try_compile(cfg, text, parameters)
|
||||
|
||||
return nil
|
||||
--[[
|
||||
-- write the text to a temporary file.
|
||||
local cppFile = path.join(cfg.objdir, "temp.cpp")
|
||||
if not io.writefile(cppFile, text) then
|
||||
return nil
|
||||
end
|
||||
|
||||
-- write out a batch file.
|
||||
local batch = p.capture(function ()
|
||||
p.outln('@echo off')
|
||||
p.outln('SET mypath=%~dp0')
|
||||
p.outln('pushd %mypath%')
|
||||
|
||||
local map = {
|
||||
vs2010 = 'VS100COMNTOOLS',
|
||||
vs2012 = 'VS110COMNTOOLS',
|
||||
vs2013 = 'VS120COMNTOOLS',
|
||||
vs2015 = 'VS140COMNTOOLS',
|
||||
vs2017 = 'VS141COMNTOOLS',
|
||||
vs2019 = 'VS142COMNTOOLS',
|
||||
}
|
||||
|
||||
local a = map[_ACTION]
|
||||
if a then
|
||||
a = path.translate(os.getenv(a), '/')
|
||||
a = path.join(a, '../../VC/vcvarsall.bat')
|
||||
|
||||
if cfg.platform == 'x86' then
|
||||
p.outln('call "' .. a .. '" > NUL')
|
||||
else
|
||||
p.outln('call "' .. a .. '" amd64 > NUL')
|
||||
end
|
||||
|
||||
p.outln('cl.exe /nologo temp.cpp > NUL')
|
||||
else
|
||||
error('Unsupported Visual Studio version: ' .. _ACTION)
|
||||
end
|
||||
end)
|
||||
|
||||
local batchFile = path.join(cfg.objdir, "compile.bat")
|
||||
if not io.writefile(batchFile, batch) then
|
||||
return nil
|
||||
end
|
||||
|
||||
if os.execute(batchFile) then
|
||||
return path.join(cfg.objdir, "temp.exe")
|
||||
else
|
||||
return nil
|
||||
end
|
||||
--]]
|
||||
end
|
21
premake5.lua
21
premake5.lua
|
@ -42,6 +42,8 @@ newoption {
|
|||
description = "Don't print full paths into binary"
|
||||
}
|
||||
|
||||
require("autoconf")
|
||||
|
||||
if(_OPTIONS["with-librw"]) then
|
||||
Librw = "vendor/librw"
|
||||
else
|
||||
|
@ -364,6 +366,19 @@ project "re3"
|
|||
|
||||
filter "platforms:win*glfw*"
|
||||
staticruntime "off"
|
||||
|
||||
filter "platforms:*glfw*"
|
||||
premake.modules.autoconf.parameters = "-lglfw -lX11"
|
||||
autoconfigure {
|
||||
-- iterates all configs and runs on them
|
||||
["dontWrite"] = function (cfg)
|
||||
check_symbol_exists(cfg, "haveX11", "glfwGetX11Display", { "X11/Xlib.h", "X11/XKBlib.h", "GLFW/glfw3.h", "GLFW/glfw3native.h" }, "GLFW_EXPOSE_NATIVE_X11")
|
||||
if cfg.autoconf["haveX11"] then
|
||||
table.insert(cfg.links, "X11")
|
||||
table.insert(cfg.defines, "GET_KEYBOARD_INPUT_FROM_X11")
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
filter "platforms:win*oal"
|
||||
includedirs { "vendor/openal-soft/include" }
|
||||
|
@ -381,10 +396,10 @@ project "re3"
|
|||
libdirs { "vendor/openal-soft/libs/Win64" }
|
||||
|
||||
filter "platforms:linux*oal"
|
||||
links { "openal", "mpg123", "sndfile", "pthread", "X11" }
|
||||
|
||||
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||
|
||||
filter "platforms:bsd*oal"
|
||||
links { "openal", "mpg123", "sndfile", "pthread", "X11" }
|
||||
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||
|
||||
filter "platforms:macosx*oal"
|
||||
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||
|
|
|
@ -130,6 +130,22 @@ else()
|
|||
set(${PROJECT}_C_CXX_EXTENSIONS OFF)
|
||||
endif()
|
||||
|
||||
if(LIBRW_PLATFORM_GL3 AND LIBRW_GL3_GFXLIB STREQUAL "GLFW")
|
||||
include(CheckSymbolExists)
|
||||
|
||||
set(CMAKE_REQUIRED_LIBRARIES glfw)
|
||||
set(CMAKE_REQUIRED_DEFINITIONS -DGLFW_EXPOSE_NATIVE_X11)
|
||||
check_symbol_exists(glfwGetX11Display "GLFW/glfw3.h;GLFW/glfw3native.h" GLFW_HAS_X11)
|
||||
unset(CMAKE_REQUIRED_DEFINITIONS)
|
||||
unset(CMAKE_REQUIRED_LIBRARIES)
|
||||
|
||||
if (GLFW_HAS_X11)
|
||||
find_package(X11 REQUIRED)
|
||||
target_link_libraries(${EXECUTABLE} PRIVATE X11::X11)
|
||||
target_compile_definitions(${EXECUTABLE} PRIVATE GET_KEYBOARD_INPUT_FROM_X11)
|
||||
endif (GLFW_HAS_X11)
|
||||
endif()
|
||||
|
||||
set_target_properties(${EXECUTABLE}
|
||||
PROPERTIES
|
||||
C_STANDARD 11
|
||||
|
|
|
@ -52,11 +52,7 @@ long _dwOperatingSystemVersion;
|
|||
#include "Font.h"
|
||||
#include "MemoryMgr.h"
|
||||
|
||||
// We found out that GLFW's keyboard input handling is still pretty delayed/not stable, so now we fetch input from X11 directly on Linux.
|
||||
#if !defined _WIN32 && !defined __APPLE__ && !defined GTA_HANDHELD // && !defined WAYLAND
|
||||
#define GET_KEYBOARD_INPUT_FROM_X11
|
||||
#endif
|
||||
|
||||
// This is defined on project-level, via premake5 or cmake
|
||||
#ifdef GET_KEYBOARD_INPUT_FROM_X11
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/XKBlib.h>
|
||||
|
|
Loading…
Reference in a new issue