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Squeeze performance option, minor fixes
Fixes are already in miami
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a786dd45a4
commit
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21 changed files with 181 additions and 12 deletions
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@ -106,6 +106,7 @@ int gameTxdSlot;
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bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
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void DoRWStuffEndOfFrame(void);
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#ifdef PS2_MENU
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void MessageScreen(char *msg)
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{
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//TODO: stretch_screen
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@ -139,6 +140,7 @@ void MessageScreen(char *msg)
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DoRWStuffEndOfFrame();
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}
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#endif
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bool
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CGame::InitialiseOnceBeforeRW(void)
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@ -431,6 +433,7 @@ bool CGame::Initialise(const char* datFile)
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if ( !TheMemoryCard.m_bWantToLoad )
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{
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#endif
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LoadingScreen("Loading the Game", "Start script", nil);
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CTheScripts::StartTestScript();
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CTheScripts::Process();
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TheCamera.Process();
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