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gangs, script and replay fixes
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parent
40ee29fb99
commit
e3291b0cb1
10 changed files with 156 additions and 67 deletions
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@ -4723,8 +4723,6 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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float supX = *(float*)&ScriptParams[5];
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float supY = *(float*)&ScriptParams[6];
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float supZ = *(float*)&ScriptParams[7];
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// TODO(MIAMI): new 2 parameters, requires CGarage change
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0);
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StoreParameters(&m_nIp, 1);
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return 0;
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@ -4740,7 +4738,6 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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float supX = *(float*)&ScriptParams[5];
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float supY = *(float*)&ScriptParams[6];
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float supZ = *(float*)&ScriptParams[7];
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// TODO(MIAMI): new 2 parameters, requires CGarage change
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]);
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StoreParameters(&m_nIp, 1);
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return 0;
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@ -5010,7 +5007,10 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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//case COMMAND_SET_GANG_ATTITUDE:
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//case COMMAND_SET_GANG_GANG_ATTITUDE:
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//case COMMAND_SET_GANG_PLAYER_ATTITUDE:
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//case COMMAND_SET_GANG_PED_MODELS:
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case COMMAND_SET_GANG_PED_MODELS:
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CollectParameters(&m_nIp, 3);
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CGangs::SetGangPedModels(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
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return 0;
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case COMMAND_SET_GANG_CAR_MODEL:
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CollectParameters(&m_nIp, 2);
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CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]);
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@ -10087,7 +10087,14 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
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case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
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case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
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case COMMAND_ADD_EXPLOSION_NO_SOUND:
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assert(0);
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case COMMAND_SET_OBJECT_AREA_VISIBLE:
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{
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CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
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assert(pObject);
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pObject->m_area = ScriptParams[1];
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return 0;
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}
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case COMMAND_WAS_VEHICLE_EVER_POLICE:
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case COMMAND_SET_CHAR_NEVER_TARGETTED:
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case COMMAND_LOAD_UNCOMPRESSED_ANIM:
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@ -10156,7 +10163,11 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
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case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
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case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
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case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
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assert(0);
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case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
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CollectParameters(&m_nIp, 2);
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CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]);
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return 0;
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case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
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case COMMAND_SET_VEHICLE_TO_FADE_IN:
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case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
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