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rename m_vehEnterType -> m_vehDoor
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10 changed files with 194 additions and 194 deletions
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@ -2353,7 +2353,7 @@ CCamera::StartTransition(int16 newMode)
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while(deltaBeta < -PI) deltaBeta += 2*PI;
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deltaBeta = Abs(deltaBeta);
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door = FindPlayerPed()->m_vehEnterType;
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door = FindPlayerPed()->m_vehDoor;
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if(deltaBeta > HALFPI){
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if(((CPed*)pTargetEntity)->m_carInObjective){
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if(((CPed*)pTargetEntity)->m_carInObjective->IsUpsideDown()){
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