CWeaponModelInfo

This commit is contained in:
aap 2020-05-10 10:04:20 +02:00
parent e4683a3074
commit e9fbd2ccfd
7 changed files with 115 additions and 1 deletions

View file

@ -145,7 +145,7 @@ AnimAssocDesc aStdAnimDescs[] = {
{ ANIM_DRIVEBY_R, ASSOC_DELETEFADEDOUT | ASSOC_PARTIAL },
{ ANIM_CAR_LB, ASSOC_DELETEFADEDOUT | ASSOC_PARTIAL },
{ ANIM_DRIVE_BOAT, ASSOC_DELETEFADEDOUT },
{ ANIM_CAR_GETOUT_LHS, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
{ ANIM_CAR_GETOUT_RHS, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
{ ANIM_CAR_GETOUT_LOW_RHS, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
{ ANIM_CAR_CLOSE_RHS, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
{ ANIM_CAR_HOOKERTALK, ASSOC_REPEAT | ASSOC_PARTIAL },
@ -906,6 +906,7 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
int animIndex = animBlock->firstIndex;
for(j = 0; j < animBlock->numAnims; j++){
assert(animIndex < ARRAY_SIZE(ms_aAnimations));
CAnimBlendHierarchy *hier = &ms_aAnimations[animIndex++];
// animation name