Remove unused audio enum

This commit is contained in:
Sergeanur 2020-05-16 05:06:51 +03:00
parent 2fb4305a73
commit ec1b91e527
10 changed files with 321 additions and 447 deletions

View file

@ -11,6 +11,7 @@
#include "ObjectData.h"
#include "World.h"
#include "Floater.h"
#include "soundlist.h"
int16 CObject::nNoTempObjects;
int16 CObject::nBodyCastHealth = 1000;
@ -219,7 +220,7 @@ CObject::ObjectDamage(float amount)
int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80);
CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, randomColor, nRotationSpeed, 0, currentFrame, 0);
}
PlayOneShotScriptObject(_SCRSOUND_CARDBOARD_BOX_SMASH, vecPos);
PlayOneShotScriptObject(SCRIPT_SOUND_BOX_DESTROYED_2, vecPos);
break;
}
case DAMAGE_EFFECT_SMASH_WOODENBOX_COMPLETELY: {
@ -242,7 +243,7 @@ CObject::ObjectDamage(float amount)
int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80);
CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, randomColor, nRotationSpeed, 0, currentFrame, 0);
}
PlayOneShotScriptObject(_SCRSOUND_WOODEN_BOX_SMASH, vecPos);
PlayOneShotScriptObject(SCRIPT_SOUND_BOX_DESTROYED_1, vecPos);
break;
}
case DAMAGE_EFFECT_SMASH_TRAFFICCONE_COMPLETELY: {
@ -267,7 +268,7 @@ CObject::ObjectDamage(float amount)
int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80);
CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, color, nRotationSpeed, 0, currentFrame, 0);
}
PlayOneShotScriptObject(_SCRSOUND_TYRE_BUMP, vecPos);
PlayOneShotScriptObject(SCRIPT_SOUND_TIRE_COLLISION, vecPos);
break;
}
case DAMAGE_EFFECT_SMASH_BARPOST_COMPLETELY: {
@ -292,7 +293,7 @@ CObject::ObjectDamage(float amount)
int32 nRotationSpeed = CGeneral::GetRandomNumberInRange(-40, 80);
CParticle::AddParticle(PARTICLE_CAR_DEBRIS, vecPos, vecDir, nil, fSize, color, nRotationSpeed, 0, currentFrame, 0);
}
PlayOneShotScriptObject(_SCRSOUND_COL_CAR, vecPos);
PlayOneShotScriptObject(SCRIPT_SOUND_METAL_COLLISION, vecPos);
break;
}
}