unused var

This commit is contained in:
aap 2021-01-08 01:44:08 +01:00
parent d8a04c9e43
commit ec61964bce

View file

@ -191,7 +191,7 @@ void
cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
{
// acceleration is in ms^-2, but we need mf^-2 where f is one frame time (50fps)
float velocity, a, b, specificVolume;
float velocity, a, b;
handling->Transmission.fEngineAcceleration *= 1.0f/(50.0f*50.0f);
handling->Transmission.fMaxVelocity *= 1000.0f/(60.0f*60.0f * 50.0f);