From ec8ac117ed061abbd72215e4efef18e7f48294cf Mon Sep 17 00:00:00 2001 From: Roman Masanin <36927roma@gmail.com> Date: Sat, 26 Sep 2020 20:36:07 +0300 Subject: [PATCH] Improve dodo cheat to allow fly on cars --- src/vehicles/Vehicle.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 378a4c0a..795219ba 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -351,6 +351,11 @@ CVehicle::FlyingControl(eFlightModel flightModel) fSteerUD *= -fSteerMult; // thrust +#ifdef ALT_DODO_CHEAT //allow fly on cars + float dooCompinsator = ((CPad::GetPad(0)->GetAccelerate() - CPad::GetPad(0)->GetBrake()) / 255.0f) * 2; + if (bAltDodoCheat) + ApplyMoveForce(GetForward() * CTimer::GetTimeStep() * dooCompinsator); +#endif float fForwSpeed = DotProduct(GetMoveSpeed(), GetForward()); CVector vecTail = GetColModel()->boundingBox.min.y * GetForward(); float fThrust = (CPad::GetPad(0)->GetAccelerate() - CPad::GetPad(0)->GetBrake()) / 255.0f;