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reverting fuckup
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4 changed files with 3 additions and 95 deletions
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@ -60,8 +60,6 @@ CLines::RenderLineWithClipping(float x1, float y1, float z1, float x2, float y2,
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col2.green = c2>>16;
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col2.blue = c2>>8;
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col2.alpha = c2;
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// HACK HACK until i got im3d fixed
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RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil);
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RwIm3DVertexSetRGBA(&v[0], col1.red, col1.green, col1.blue, col1.alpha);
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RwIm3DVertexSetRGBA(&v[1], col2.red, col2.green, col2.blue, col2.alpha);
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