mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-16 05:54:07 +00:00
little changes; one more function of CAutomobile
This commit is contained in:
parent
12af85ca3d
commit
edf5ac2626
9 changed files with 138 additions and 103 deletions
|
@ -10,10 +10,10 @@ public:
|
|||
|
||||
CPlaceable(void);
|
||||
virtual ~CPlaceable(void);
|
||||
CVector &GetPosition(void) { return *m_matrix.GetPosition(); }
|
||||
CVector &GetRight(void) { return *m_matrix.GetRight(); }
|
||||
CVector &GetForward(void) { return *m_matrix.GetForward(); }
|
||||
CVector &GetUp(void) { return *m_matrix.GetUp(); }
|
||||
CVector &GetPosition(void) { return m_matrix.GetPosition(); }
|
||||
CVector &GetRight(void) { return m_matrix.GetRight(); }
|
||||
CVector &GetForward(void) { return m_matrix.GetForward(); }
|
||||
CVector &GetUp(void) { return m_matrix.GetUp(); }
|
||||
CMatrix &GetMatrix(void) { return m_matrix; }
|
||||
void SetTransform(RwMatrix *m) { m_matrix = CMatrix(m, false); }
|
||||
void SetHeading(float angle);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue