little changes; one more function of CAutomobile

This commit is contained in:
aap 2019-07-08 17:07:34 +02:00
parent 12af85ca3d
commit edf5ac2626
9 changed files with 138 additions and 103 deletions

View file

@ -1883,7 +1883,7 @@ CPhysical::ProcessCollision(void)
if(IsPed() && m_vecMoveSpeed.z == 0.0f &&
!ped->m_ped_flagA2 &&
ped->bIsStanding)
savedMatrix.GetPosition()->z = GetPosition().z;
savedMatrix.GetPosition().z = GetPosition().z;
GetMatrix() = savedMatrix;
CTimer::SetTimeStep(savedTimeStep);
return;
@ -1891,7 +1891,7 @@ CPhysical::ProcessCollision(void)
if(IsPed() && m_vecMoveSpeed.z == 0.0f &&
!ped->m_ped_flagA2 &&
ped->bIsStanding)
savedMatrix.GetPosition()->z = GetPosition().z;
savedMatrix.GetPosition().z = GetPosition().z;
GetMatrix() = savedMatrix;
CTimer::SetTimeStep(savedTimeStep);
if(IsVehicle()){