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implemented skinned peds, no cutscene hands yet
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parent
6467e2003a
commit
f03b4eec4c
49 changed files with 1869 additions and 301 deletions
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@ -8,6 +8,7 @@ class CDebug
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MAX_STR_LEN = 80,
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MAX_SCREEN_STRS = 100,
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MAX_DEBUG_LINES = 100,
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};
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static int16 ms_nCurrentTextLine;
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@ -21,6 +22,13 @@ class CDebug
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static ScreenStr ms_aScreenStrs[MAX_SCREEN_STRS];
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static int ms_nScreenStrs;
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struct Line {
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CVector p1, p2;
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uint32 c1, c2;
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};
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static Line ms_aLines[MAX_DEBUG_LINES];
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static int ms_nLines;
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public:
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static void DebugInitTextBuffer();
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static void DebugDisplayTextBuffer();
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@ -29,6 +37,9 @@ public:
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// custom
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static void PrintAt(const char *str, int x, int y);
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static void DisplayScreenStrings();
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static void AddLine(CVector p1, CVector p2, uint32 c1, uint32 c2);
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static void DrawLines(void);
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};
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extern bool gbDebugStuffInRelease;
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