Merge branch 'master' into MoreLanguages

# Conflicts:
#	src/core/Frontend.cpp
#	src/core/MenuScreens.h
#	src/render/Font.cpp
#	src/render/Font.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
This commit is contained in:
Sergeanur 2020-04-26 22:03:15 +03:00
commit f0890b1112
350 changed files with 22460 additions and 16767 deletions

View file

@ -1,5 +1,5 @@
#include "common.h"
#include "patcher.h"
#include "Camera.h"
#include "DMAudio.h"
#include "Clock.h"
@ -21,52 +21,52 @@
#include "User.h"
#include "World.h"
wchar CHud::m_HelpMessage[256]; // = (wchar*)0x86B888;
wchar CHud::m_LastHelpMessage[256]; // = (wchar*)0x6E8F28;
uint32 CHud::m_HelpMessageState; // = *(int32*)0x880E1C;
uint32 CHud::m_HelpMessageTimer; // = *(int32*)0x880FA4;
int32 CHud::m_HelpMessageFadeTimer; // = *(int32*)0x8F6258;
wchar CHud::m_HelpMessageToPrint[256]; // = (wchar*)0x664480;
float CHud::m_fHelpMessageTime; // *(float *)0x8E2C28;
bool CHud::m_HelpMessageQuick; // = *(bool*)0x95CCF7;
uint32 CHud::m_ZoneState; // = *(int32*)0x8F29AC;
wchar CHud::m_HelpMessage[256];
wchar CHud::m_LastHelpMessage[256];
uint32 CHud::m_HelpMessageState;
uint32 CHud::m_HelpMessageTimer;
int32 CHud::m_HelpMessageFadeTimer;
wchar CHud::m_HelpMessageToPrint[256];
float CHud::m_fHelpMessageTime;
bool CHud::m_HelpMessageQuick;
uint32 CHud::m_ZoneState;
int32 CHud::m_ZoneFadeTimer;
uint32 CHud::m_ZoneNameTimer; // = *(int32*)0x8F1A50;
wchar *CHud::m_pZoneName; // = *(wchar**)0x8E2C2C;
wchar *CHud::m_pLastZoneName; // = (wchar*)0x8F432C;
uint32 CHud::m_ZoneNameTimer;
wchar *CHud::m_pZoneName;
wchar *CHud::m_pLastZoneName;
wchar *CHud::m_ZoneToPrint;
uint32 CHud::m_VehicleState; // = *(int32*)0x940560;
uint32 CHud::m_VehicleState;
int32 CHud::m_VehicleFadeTimer;
uint32 CHud::m_VehicleNameTimer; // = *(int32*)0x8F2A14;
wchar *CHud::m_VehicleName; // = *(wchar**)0x942FB4;
wchar *CHud::m_pLastVehicleName; // = *(wchar**)0x8E2DD8;
uint32 CHud::m_VehicleNameTimer;
wchar *CHud::m_VehicleName;
wchar *CHud::m_pLastVehicleName;
wchar *CHud::m_pVehicleNameToPrint;
wchar CHud::m_Message[256];// = (wchar*)0x72E318;
wchar CHud::m_PagerMessage[256]; // = (wchar*)0x878840;
bool CHud::m_Wants_To_Draw_Hud; // (bool*)0x95CD89;
bool CHud::m_Wants_To_Draw_3dMarkers; // = *(bool*)0x95CD62;
wchar CHud::m_BigMessage[6][128]; // = *(wchar(*)[6][128]) * (uintptr*)0x664CE0;
int16 CHud::m_ItemToFlash; // = *(int16*)0x95CC82;
wchar CHud::m_Message[256];
wchar CHud::m_PagerMessage[256];
bool CHud::m_Wants_To_Draw_Hud;
bool CHud::m_Wants_To_Draw_3dMarkers;
wchar CHud::m_BigMessage[6][128];
int16 CHud::m_ItemToFlash;
// These aren't really in CHud
float CHud::BigMessageInUse[6];
float CHud::BigMessageAlpha[6];
float CHud::BigMessageX[6];
float CHud::OddJob2OffTimer; // = *(float*)0x942FA0;
bool CHud::CounterOnLastFrame; // = *(int8*)0x95CD67;
float CHud::OddJob2XOffset; // = *(float*)0x8F1B5C;
uint16 CHud::CounterFlashTimer; // = *(int16*)0x95CC20;
uint16 CHud::OddJob2Timer; // = *(int16*)0x95CC52;
bool CHud::TimerOnLastFrame; //= *(int8*)0x95CDA7;
int16 CHud::OddJob2On; //= *(int16*)0x95CC78;
uint16 CHud::TimerFlashTimer; //= *(int16*)0x95CC6C;
int16 CHud::PagerSoundPlayed; //= *(int16*)0x95CC4A;
int32 CHud::SpriteBrightness; //= *(int32*)0x95CC54;
float CHud::PagerXOffset; //= *(float*)0x941590;
int16 CHud::PagerTimer; //= *(int16*)0x95CC3A;
int16 CHud::PagerOn; //= *(int16*)0x95CCA0;
float CHud::OddJob2OffTimer;
bool CHud::CounterOnLastFrame;
float CHud::OddJob2XOffset;
uint16 CHud::CounterFlashTimer;
uint16 CHud::OddJob2Timer;
bool CHud::TimerOnLastFrame;
int16 CHud::OddJob2On;
uint16 CHud::TimerFlashTimer;
int16 CHud::PagerSoundPlayed;
int32 CHud::SpriteBrightness;
float CHud::PagerXOffset;
int16 CHud::PagerTimer;
int16 CHud::PagerOn;
CSprite2d CHud::Sprites[NUM_HUD_SPRITES]; // = (CSprite2d*)0x95CB9C;
CSprite2d CHud::Sprites[NUM_HUD_SPRITES];
struct
{
@ -98,8 +98,8 @@ struct
{"siterocket", "siterocket"}
};
RwTexture *&gpSniperSightTex = *(RwTexture**)0x8F5834;
RwTexture *&gpRocketSightTex = *(RwTexture**)0x8E2C20;
RwTexture *gpSniperSightTex;
RwTexture *gpRocketSightTex;
void CHud::Draw()
{
@ -136,7 +136,7 @@ void CHud::Draw()
if (DrawCrossHair || DrawCrossHairPC) {
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
SpriteBrightness = min(SpriteBrightness+1, 30);
SpriteBrightness = Min(SpriteBrightness+1, 30);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
@ -144,12 +144,10 @@ void CHud::Draw()
float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
CRect rect;
if (DrawCrossHairPC && TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam()) {
#ifndef ASPECT_RATIO_SCALE
float f3rdX = SCREEN_WIDTH * TheCamera.m_f3rdPersonCHairMultX;
float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY;
#else
float f3rdX = (((TheCamera.m_f3rdPersonCHairMultX - 0.5f) / ((CDraw::GetAspectRatio()) / (DEFAULT_ASPECT_RATIO))) + 0.5f) * SCREEN_WIDTH;
float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY + SCREEN_SCALE_Y(-2.0f);
#ifdef ASPECT_RATIO_SCALE
f3rdY -= SCREEN_SCALE_Y(2.0f);
#endif
if (FindPlayerPed() && WeaponType == WEAPONTYPE_M16) {
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
@ -475,7 +473,12 @@ void CHud::Draw()
break;
}
#ifndef HUD_ENHANCEMENTS
if (!m_Message[0]) {
#else
if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide zone name if wasted/busted text is displaying
#endif
m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds();
CFont::SetJustifyOff();
CFont::SetPropOn();
@ -565,7 +568,11 @@ void CHud::Draw()
break;
}
#ifndef HUD_ENHANCEMENTS
if (!m_Message[0]) {
#else
if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide vehicle name if wasted/busted text is displaying
#endif
m_VehicleNameTimer += CTimer::GetTimeStepInMilliseconds();
CFont::SetJustifyOff();
CFont::SetPropOn();
@ -708,7 +715,7 @@ void CHud::Draw()
} else {
int counter = atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer);
#ifdef FIX_BUGS
counter = min(counter, 100);
counter = Min(counter, 100);
#endif
CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f)), CRGBA(0, 106, 164, 80));
CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), SCREEN_SCALE_X(counter) / 2.0f + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET + 50.0f) + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f)), CRGBA(0, 106, 164, 255));
@ -1204,7 +1211,7 @@ void CHud::DrawAfterFade()
OddJob2On = 2;
}
else {
fStep = min(40.0f, OddJob2XOffset / 6.0f);
fStep = Min(40.0f, OddJob2XOffset / 6.0f);
OddJob2XOffset = OddJob2XOffset - fStep;
}
break;
@ -1215,7 +1222,7 @@ void CHud::DrawAfterFade()
}
break;
case 3:
fStep = max(30.0f, OddJob2XOffset / 5.0f);
fStep = Max(30.0f, OddJob2XOffset / 5.0f);
OddJob2XOffset = OddJob2XOffset - fStep;
@ -1238,10 +1245,17 @@ void CHud::DrawAfterFade()
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetFontStyle(FONTJAP(FONT_BANK));
#ifdef BETA_SLIDING_TEXT
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
CFont::SetColor(CRGBA(156, 91, 40, 255));
CFont::PrintString(SCREEN_WIDTH / 2 - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]);
#else
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
CFont::SetColor(CRGBA(156, 91, 40, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]);
#endif
}
}
@ -1490,18 +1504,3 @@ void CHud::Shutdown()
int HudTXD = CTxdStore::FindTxdSlot("hud");
CTxdStore::RemoveTxdSlot(HudTXD);
}
STARTPATCHES
InjectHook(0x5052A0, &CHud::Draw, PATCH_JUMP);
InjectHook(0x509030, &CHud::DrawAfterFade, PATCH_JUMP);
InjectHook(0x504F90, &CHud::GetRidOfAllHudMessages, PATCH_JUMP);
InjectHook(0x5048F0, &CHud::Initialise, PATCH_JUMP);
InjectHook(0x504CC0, &CHud::ReInitialise, PATCH_JUMP);
InjectHook(0x50A250, &CHud::SetBigMessage, PATCH_JUMP);
InjectHook(0x5051E0, &CHud::SetHelpMessage, PATCH_JUMP);
InjectHook(0x50A210, &CHud::SetMessage, PATCH_JUMP);
InjectHook(0x50A320, &CHud::SetPagerMessage, PATCH_JUMP);
InjectHook(0x505290, &CHud::SetVehicleName, PATCH_JUMP);
InjectHook(0x5051D0, &CHud::SetZoneName, PATCH_JUMP);
InjectHook(0x504C50, &CHud::Shutdown, PATCH_JUMP);
ENDPATCHES