Rename unused audio member

This commit is contained in:
Sergeanur 2021-08-12 11:46:10 +03:00
parent 4f8993e19b
commit f1545daeae
2 changed files with 8 additions and 8 deletions

View file

@ -29,7 +29,7 @@ cAudioManager::cAudioManager()
ClearRequestedQueue();
ClearActiveSamples();
GenerateIntegerRandomNumberTable();
field_4 = 0;
m_bDoubleVolume = FALSE;
m_bDynamicAcousticModelingStatus = TRUE;
for (int i = 0; i < NUM_AUDIOENTITIES; i++) {
@ -849,13 +849,13 @@ cAudioManager::ProcessActiveQueues()
if (!sample.m_bReleasingSoundFlag) {
if (sample.m_bIs2D) {
#ifdef EXTERNAL_3D_SOUND
if (field_4) {
if (m_bDoubleVolume) {
emittingVol = 2 * Min(63, sample.m_nEmittingVolume);
} else {
emittingVol = sample.m_nEmittingVolume;
}
#else
if (field_4) {
if (m_bDoubleVolume) {
emittingVol = 2 * Min(63, sample.m_nVolume);
} else {
emittingVol = sample.m_nVolume;
@ -897,7 +897,7 @@ cAudioManager::ProcessActiveQueues()
}
uint8 emittingVol;
if (field_4) {
if (m_bDoubleVolume) {
emittingVol = 2 * Min(63, vol);
} else {
emittingVol = vol;
@ -915,7 +915,7 @@ cAudioManager::ProcessActiveQueues()
m_asActiveSamples[j].m_nVolume = vol;
uint8 emittingVol;
if (field_4) {
if (m_bDoubleVolume) {
emittingVol = 2 * Min(63, vol);
} else {
emittingVol = vol;
@ -973,13 +973,13 @@ cAudioManager::ProcessActiveQueues()
}
#ifdef EXTERNAL_3D_SOUND
if (field_4) {
if (m_bDoubleVolume) {
emittingVol = 2 * Min(63, m_asActiveSamples[j].m_nEmittingVolume);
} else {
emittingVol = m_asActiveSamples[j].m_nEmittingVolume;
}
#else
if (field_4) {
if (m_bDoubleVolume) {
emittingVol = 2 * Min(63, m_asActiveSamples[j].m_nVolume);
} else {
emittingVol = m_asActiveSamples[j].m_nVolume;

View file

@ -195,7 +195,7 @@ public:
bool8 m_bReverb; // unused
bool8 m_bFifthFrameFlag;
uint8 m_nActiveSamples;
uint8 field_4; // unused
uint8 m_bDoubleVolume; // unused
bool8 m_bDynamicAcousticModelingStatus;
float m_fSpeedOfSound;
bool8 m_bTimerJustReset;