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Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua. Update README.md
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parent
d92c9085da
commit
f299e9ebd5
17 changed files with 291 additions and 190 deletions
14
premake5.lua
14
premake5.lua
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@ -42,9 +42,9 @@ project "re3"
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defines { "DEBUG" }
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staticruntime "on"
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symbols "On"
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debugdir "C:/Users/aap/games/gta3_re"
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debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
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postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gta3_re\\plugins\\re3.dll\""
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debugdir "$(GTA_III_RE_DIR)"
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debugcommand "$(GTA_III_RE_DIR)/gta3.exe"
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postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
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filter "configurations:Release"
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defines { "NDEBUG" }
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@ -52,16 +52,16 @@ project "re3"
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staticruntime "on"
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debugdir "C:/Users/aap/games/gta3_re"
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debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
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postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gta3_re\\plugins\\re3.dll\""
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postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
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filter "configurations:ReleaseFH"
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defines { "NDEBUG" }
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symbols "Full"
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optimize "off"
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staticruntime "on"
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debugdir "F:/Rockstar Games/GTAIII"
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debugcommand "F:/Rockstar Games/GTAIII/gta3.exe"
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debugdir "$(GTA_III_DIR)"
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debugcommand "$(GTA_III_DIR)/gta3.exe"
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targetextension ".asi"
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targetdir "F:/Rockstar Games/GTAIII/scripts"
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targetdir "$(GTA_III_DIR)/scripts"
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filter "configurations:DebugCI"
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defines { "DEBUG" }
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symbols "On"
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