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Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua. Update README.md
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17 changed files with 291 additions and 190 deletions
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@ -2,6 +2,24 @@
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class CGarages
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{
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public:
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static int32 &BankVansCollected;
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static bool &BombsAreFree;
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static bool &RespraysAreFree;
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static int32 &CarsCollected;
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static int32 &CarTypesCollected;
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static int32 &CrushedCarId;
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static uint32 &LastTimeHelpMessage;
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static int32 &MessageNumberInString;
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static const char *MessageIDString;
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static int32 &MessageNumberInString2;
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static uint32 &MessageStartTime;
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static uint32 &MessageEndTime;
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static uint32 &NumGarages;
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static bool &PlayerInGarage;
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static int32 &PoliceCarsCollected;
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static uint32 &GarageToBeTidied;
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public:
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static bool IsModelIndexADoor(uint32 id);
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static void PrintMessages(void);
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