CWanted, anim fix, ped objs renaming, remove III beta features

This commit is contained in:
eray orçunus 2020-06-22 04:02:44 +03:00
parent d6a853bd60
commit f3ed6659c3
29 changed files with 358 additions and 394 deletions

View file

@ -5071,7 +5071,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
// This is not working on cars as SA
// Because III/VC doesn't have any buttons tied to LeftStick if you're not in Classic Configuration, using Dodo or using GInput/Pad, so :shrug:
if (Abs(pad->GetSteeringUpDown()) > 120.0f) {
if (car->pDriver && car->pDriver->m_objective != OBJECTIVE_LEAVE_VEHICLE) {
if (car->pDriver && car->pDriver->m_objective != OBJECTIVE_LEAVE_CAR) {
yMovement += Abs(pad->GetSteeringUpDown()) * (FOV / 80.0f * 3.f / 70.f) * pad->GetSteeringUpDown() * 0.007f * 0.007f * 0.5;
}
}