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CWanted, anim fix, ped objs renaming, remove III beta features
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29 changed files with 358 additions and 394 deletions
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@ -5071,7 +5071,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
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// This is not working on cars as SA
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// Because III/VC doesn't have any buttons tied to LeftStick if you're not in Classic Configuration, using Dodo or using GInput/Pad, so :shrug:
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if (Abs(pad->GetSteeringUpDown()) > 120.0f) {
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if (car->pDriver && car->pDriver->m_objective != OBJECTIVE_LEAVE_VEHICLE) {
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if (car->pDriver && car->pDriver->m_objective != OBJECTIVE_LEAVE_CAR) {
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yMovement += Abs(pad->GetSteeringUpDown()) * (FOV / 80.0f * 3.f / 70.f) * pad->GetSteeringUpDown() * 0.007f * 0.007f * 0.5;
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}
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}
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