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Removed refs from weapons/, WeaponEffects moved
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6 changed files with 8 additions and 8 deletions
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@ -46,4 +46,4 @@ public:
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static void RemoveAllExplosionsInArea(CVector pos, float radius);
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};
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extern CExplosion (&gaExplosion)[NUM_EXPLOSIONS];
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extern CExplosion gaExplosion[NUM_EXPLOSIONS];
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