CGame::Process() && CGame::ReloadIPLs

This commit is contained in:
nmzik 2019-10-19 01:23:40 +03:00
commit f56684d04e
44 changed files with 225 additions and 3 deletions

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@ -28,4 +28,6 @@ public:
static bool IsPointWithinHideOutGarage(CVector&);
static bool IsPointWithinAnyGarage(CVector&);
static void PlayerArrestedOrDied();
static void Init(void);
static void Update(void);
};