CGame::Process() && CGame::ReloadIPLs

This commit is contained in:
nmzik 2019-10-19 01:23:40 +03:00
parent 32f2f3511c
commit f56684d04e
44 changed files with 225 additions and 3 deletions

View file

@ -9,4 +9,5 @@ public:
static void WindowRespondsToCollision(CEntity *ent, float amount, CVector speed, CVector point, bool foo);
static void WindowRespondsToSoftCollision(CEntity *ent, float amount);
static void Render(void);
static void Update(void);
};