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CGame::Process() && CGame::ReloadIPLs
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44 changed files with 225 additions and 3 deletions
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@ -9,4 +9,5 @@ public:
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static void WindowRespondsToCollision(CEntity *ent, float amount, CVector speed, CVector point, bool foo);
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static void WindowRespondsToSoftCollision(CEntity *ent, float amount);
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static void Render(void);
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static void Update(void);
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};
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