mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-26 04:55:40 +00:00
mark original bugs
This commit is contained in:
parent
ec69a0e57d
commit
f5f9b8b79f
1 changed files with 12 additions and 0 deletions
|
@ -886,7 +886,11 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams *params)
|
|||
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
|
||||
m_sQueueSample.m_bIs2D = false;
|
||||
m_sQueueSample.m_nReleasingVolumeModificator = 3;
|
||||
#ifdef FIX_BUGS
|
||||
multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f;
|
||||
#else
|
||||
multiplier = (m_sQueueSample.m_fDistance / 3.0f) * 0.5f;
|
||||
#endif
|
||||
freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE);
|
||||
m_sQueueSample.m_nFrequency = freq + freq * multiplier;
|
||||
m_sQueueSample.m_nLoopCount = 0;
|
||||
|
@ -6496,9 +6500,17 @@ cAudioManager::ProcessWaterCannon(int32)
|
|||
float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos);
|
||||
if (distSquared < SQR(SOUND_INTENSITY)) {
|
||||
m_sQueueSample.m_fDistance = Sqrt(distSquared);
|
||||
#ifdef FIX_BUGS
|
||||
m_sQueueSample.m_nVolume = ComputeVolume(50, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
|
||||
#else
|
||||
m_sQueueSample.m_nVolume = ComputeVolume(50, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
|
||||
#endif
|
||||
if (m_sQueueSample.m_nVolume != 0) {
|
||||
#ifdef FIX_BUGS
|
||||
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
|
||||
#else
|
||||
m_sQueueSample.m_fSoundIntensity = SQR(SOUND_INTENSITY);
|
||||
#endif
|
||||
m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
|
||||
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
|
||||
m_sQueueSample.m_nFrequency = 15591;
|
||||
|
|
Loading…
Reference in a new issue