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Merge branch 'miami' into lcs
# Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp
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commit
f6910d35f7
42 changed files with 801 additions and 283 deletions
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@ -611,14 +611,14 @@ CWaterLevel::TestVisibilityForFineWaterBlocks(const CVector &worldPos)
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if ((lineEnd.x > WORLD_MIN_X && lineEnd.x < WORLD_MAX_X) && (lineEnd.y > WORLD_MIN_Y && lineEnd.y < WORLD_MAX_Y))
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{
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if (!CWorld::ProcessLineOfSight(lineStart, lineEnd, col, entity, true, false, false, false, true, false, nil))
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if (!CWorld::ProcessLineOfSight(lineStart, lineEnd, col, entity, true, false, false, false, true, false))
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{
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lineStart.x += 0.4f;
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lineStart.y += 0.4f;
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lineEnd.x += 0.4f;
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lineEnd.y += 0.4f;
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if (!CWorld::ProcessLineOfSight(lineStart, lineEnd, col, entity, true, false, false, false, true, false, nil))
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if (!CWorld::ProcessLineOfSight(lineStart, lineEnd, col, entity, true, false, false, false, true, false))
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{
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return false;
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}
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@ -1202,6 +1202,8 @@ CWaterLevel::RenderTransparentWater(void)
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if ( !CGame::CanSeeWaterFromCurrArea() )
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return;
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PUSH_RENDERGROUP("CWaterLevel::RenderTransparentWater");
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float fWaterDrawDist = _GetWavyDrawDist();
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float fWaterDrawDistLarge = fWaterDrawDist + 90.0f;
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float fWavySectorMaxRenderDistSqr = SQR(fWaterDrawDist);
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@ -1485,6 +1487,8 @@ CWaterLevel::RenderTransparentWater(void)
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DefinedState();
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#endif
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POP_RENDERGROUP();
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}
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void CWaterLevel::RenderOneFlatSmallWaterPoly(float fX, float fY, float fZ, RwRGBA const &color)
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