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CStreaming almost done
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10 changed files with 421 additions and 66 deletions
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@ -78,14 +78,14 @@ public:
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uint32 bRenderDamaged : 1;
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// flagsC
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uint32 m_flagC1 : 1; // bullet proof?
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uint32 m_flagC2 : 1; // fire proof?
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uint32 m_flagC4 : 1; // collision proof?
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uint32 m_flagC8 : 1; // melee proof?
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uint32 m_flagC10 : 1; // bOnlyDamagedByPlayer?
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uint32 m_flagC20 : 1;
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uint32 m_bZoneCulled : 1;
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uint32 m_bZoneCulled2 : 1; // only treadables+10m
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uint32 bBulletProof : 1;
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uint32 bFireProof : 1;
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uint32 bCollisionProof : 1;
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uint32 bMeleeProof : 1;
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uint32 bOnlyDamagedByPlayer : 1;
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uint32 bStreamingDontDelete : 1;
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uint32 bZoneCulled : 1;
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uint32 bZoneCulled2 : 1; // only treadables+10m
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// flagsD
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uint32 bRemoveFromWorld : 1;
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