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12 changed files with 574 additions and 145 deletions
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@ -132,7 +132,11 @@ CBoat::ProcessControl(void)
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if(bRenderScorched)
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m_fBuoyancy *= 0.99f;
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#ifdef FIX_BUGS
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if(FindPlayerPed() && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){
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#else
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if(FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){
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#endif
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CVehicle *playerVeh = FindPlayerVehicle();
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if(playerVeh && playerVeh->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT &&
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(AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY ||
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