Redo ReadSaveBuf + common.h cleanup

This commit is contained in:
Sergeanur 2021-06-28 03:59:07 +03:00
parent 3587cb029e
commit f8297df9c5
31 changed files with 507 additions and 421 deletions

View file

@ -5,6 +5,7 @@
#include "CarCtrl.h"
#include "Curves.h"
#include "PathFind.h"
#include "SaveBuf.h"
void CAutoPilot::ModifySpeed(float speed)
{
@ -92,43 +93,44 @@ void CAutoPilot::Save(uint8*& buf)
void CAutoPilot::Load(uint8*& buf)
{
m_nCurrentRouteNode = ReadSaveBuf<int32>(buf);
m_nNextRouteNode = ReadSaveBuf<int32>(buf);
m_nPrevRouteNode = ReadSaveBuf<int32>(buf);
m_nTimeEnteredCurve = ReadSaveBuf<int32>(buf);
m_nTimeToSpendOnCurrentCurve = ReadSaveBuf<int32>(buf);
m_nCurrentPathNodeInfo = ReadSaveBuf<uint32>(buf);
m_nNextPathNodeInfo = ReadSaveBuf<uint32>(buf);
m_nPreviousPathNodeInfo = ReadSaveBuf<uint32>(buf);
m_nAntiReverseTimer = ReadSaveBuf<uint32>(buf);
m_nTimeToStartMission = ReadSaveBuf<uint32>(buf);
m_nPreviousDirection = ReadSaveBuf<int8>(buf);
m_nCurrentDirection = ReadSaveBuf<int8>(buf);
m_nNextDirection = ReadSaveBuf<int8>(buf);
m_nCurrentLane = ReadSaveBuf<int8>(buf);
m_nNextLane = ReadSaveBuf<int8>(buf);
m_nDrivingStyle = ReadSaveBuf<uint8>(buf);
m_nCarMission = ReadSaveBuf<uint8>(buf);
m_nTempAction = ReadSaveBuf<uint8>(buf);
m_nTimeTempAction = ReadSaveBuf<uint32>(buf);
m_fMaxTrafficSpeed = ReadSaveBuf<float>(buf);
m_nCruiseSpeed = ReadSaveBuf<uint8>(buf);
m_nCruiseSpeedMultiplierType = ReadSaveBuf<uint8>(buf);
ReadSaveBuf(&m_nCurrentRouteNode, buf);
ReadSaveBuf(&m_nNextRouteNode, buf);
ReadSaveBuf(&m_nPrevRouteNode, buf);
ReadSaveBuf(&m_nTimeEnteredCurve, buf);
ReadSaveBuf(&m_nTimeToSpendOnCurrentCurve, buf);
ReadSaveBuf(&m_nCurrentPathNodeInfo, buf);
ReadSaveBuf(&m_nNextPathNodeInfo, buf);
ReadSaveBuf(&m_nPreviousPathNodeInfo, buf);
ReadSaveBuf(&m_nAntiReverseTimer, buf);
ReadSaveBuf(&m_nTimeToStartMission, buf);
ReadSaveBuf(&m_nPreviousDirection, buf);
ReadSaveBuf(&m_nCurrentDirection, buf);
ReadSaveBuf(&m_nNextDirection, buf);
ReadSaveBuf(&m_nCurrentLane, buf);
ReadSaveBuf(&m_nNextLane, buf);
ReadSaveBuf(&m_nDrivingStyle, buf);
ReadSaveBuf(&m_nCarMission, buf);
ReadSaveBuf(&m_nTempAction, buf);
ReadSaveBuf(&m_nTimeTempAction, buf);
ReadSaveBuf(&m_fMaxTrafficSpeed, buf);
ReadSaveBuf(&m_nCruiseSpeed, buf);
ReadSaveBuf(&m_nCruiseSpeedMultiplierType, buf);
SkipSaveBuf(buf, 2);
m_fCruiseSpeedMultiplier = ReadSaveBuf<float>(buf);
uint8 flags = ReadSaveBuf<uint8>(buf);
ReadSaveBuf(&m_fCruiseSpeedMultiplier, buf);
uint8 flags;
ReadSaveBuf(&flags, buf);
m_bSlowedDownBecauseOfCars = !!(flags & BIT(0));
m_bSlowedDownBecauseOfPeds = !!(flags & BIT(1));
m_bStayInCurrentLevel = !!(flags & BIT(2));
m_bStayInFastLane = !!(flags & BIT(3));
m_bIgnorePathfinding = !!(flags & BIT(4));
m_nSwitchDistance = ReadSaveBuf<uint8>(buf);
ReadSaveBuf(&m_nSwitchDistance, buf);
SkipSaveBuf(buf, 2);
m_vecDestinationCoors.x = ReadSaveBuf<float>(buf);
m_vecDestinationCoors.y = ReadSaveBuf<float>(buf);
m_vecDestinationCoors.z = ReadSaveBuf<float>(buf);
ReadSaveBuf(&m_vecDestinationCoors.x, buf);
ReadSaveBuf(&m_vecDestinationCoors.y, buf);
ReadSaveBuf(&m_vecDestinationCoors.z, buf);
SkipSaveBuf(buf, 32);
m_nPathFindNodesCount = ReadSaveBuf<int16>(buf);
ReadSaveBuf(&m_nPathFindNodesCount, buf);
SkipSaveBuf(buf, 6);
}
#endif