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Add ABS function
When braking, we check every 50 milliseconds whether the wheel is locked and if it is locked, we turn off the brake
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2 changed files with 11 additions and 0 deletions
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@ -860,6 +860,16 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
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#endif
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#endif
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}
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}
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}
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}
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else {
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if(pHandling->bABS && brake != 0.0f && brake < 1.0f && brake > adhesion) {
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if((uint16)m_fBrakeABSTimer[wheelId] < CTimer::GetTimeStepInMilliseconds()) {
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m_fBrakeABSTimer[wheelId] = 50;
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brake = adhesion;
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} else {
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m_fBrakeABSTimer[wheelId] -= CTimer::GetTimeStepInMilliseconds();
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}
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}
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}
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if(brake > adhesion){
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if(brake > adhesion){
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if(Abs(contactSpeedFwd) > 0.005f)
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if(Abs(contactSpeedFwd) > 0.005f)
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@ -277,6 +277,7 @@ public:
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CStoredCollPoly m_aCollPolys[2]; // poly which is under front/rear part of car
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CStoredCollPoly m_aCollPolys[2]; // poly which is under front/rear part of car
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float m_fSteerInput;
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float m_fSteerInput;
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eVehicleType m_vehType;
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eVehicleType m_vehType;
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float m_fBrakeABSTimer[4];
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static void *operator new(size_t) throw();
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static void *operator new(size_t) throw();
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static void *operator new(size_t sz, int slot) throw();
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static void *operator new(size_t sz, int slot) throw();
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