implemented most of streamed collisions and big buildings

This commit is contained in:
aap 2020-05-05 13:04:29 +02:00
parent b44df26d3e
commit fd462c9b55
2 changed files with 2 additions and 2 deletions

View file

@ -87,10 +87,8 @@ struct CStoredCollPoly
struct CColModel
{
#ifndef MIAMI
CColSphere boundingSphere;
CColBox boundingBox;
#endif
int16 numSpheres;
int16 numLines;
int16 numBoxes;

View file

@ -130,6 +130,7 @@ CSimpleModelInfo::GetAtomicFromDistance(float dist)
return nil;
}
#ifdef MIAMI
RpAtomic*
CSimpleModelInfo::GetFirstAtomicFromDistance(float dist)
{
@ -137,6 +138,7 @@ CSimpleModelInfo::GetFirstAtomicFromDistance(float dist)
return m_atomics[0];
return nil;
}
#endif
void
CSimpleModelInfo::FindRelatedModel(void)