sync with upstream

This commit is contained in:
Nikolay Korolev 2020-05-19 23:27:41 +03:00
commit fec0028e12
19 changed files with 821 additions and 316 deletions

View file

@ -22,10 +22,12 @@ enum eEventType
EVENT_PED_SET_ON_FIRE,
EVENT_COP_SET_ON_FIRE,
EVENT_CAR_SET_ON_FIRE,
EVENT_ASSAULT_NASTYWEAPON, // not sure
EVENT_ASSAULT_NASTYWEAPON,
EVENT_ASSAULT_NASTYWEAPON_POLICE,
EVENT_ICECREAM,
EVENT_ATM,
EVENT_SHOPSTALL, // used on graffitis
EVENT_SHOPSTALL,
EVENT_SHOPWINDOW,
EVENT_LAST_EVENT
};

View file

@ -1337,8 +1337,7 @@ CStreaming::LoadInitialPeds(void)
void
CStreaming::LoadInitialWeapons(void)
{
// TODO(Miami): Enable when weapons have been ported
//CStreaming::RequestModel(MI_NIGHTSTICK, STREAMFLAGS_DONT_REMOVE);
CStreaming::RequestModel(MI_NIGHTSTICK, STREAMFLAGS_DONT_REMOVE);
CStreaming::RequestModel(MI_MISSILE, STREAMFLAGS_DONT_REMOVE);
}