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Merge branch 'miami' into lcs
* miami: Fix backface culling of cutscene objects more renames anim velocity union rename m_vehEnterType -> m_vehDoor Port cmake improvements to miami some loose ends move TODO to Readme Fix build without FIX_BUGS, divide to 0 fixes
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commit
ff057838ec
30 changed files with 563 additions and 454 deletions
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@ -113,14 +113,14 @@ wchar*
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CText::Get(const char *key)
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{
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uint8 result = false;
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#ifdef FIX_BUGS
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#if defined (FIX_BUGS) || defined(FIX_BUGS_64)
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wchar *outstr = keyArray.Search(key, data.chars, &result);
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#else
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wchar *outstr = keyArray.Search(key, &result);
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#endif
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if (!result && bHasMissionTextOffsets && bIsMissionTextLoaded)
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#ifdef FIX_BUGS
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#if defined (FIX_BUGS) || defined(FIX_BUGS_64)
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outstr = mission_keyArray.Search(key, mission_data.chars, &result);
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#else
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outstr = mission_keyArray.Search(key, &result);
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@ -347,7 +347,7 @@ CKeyArray::Unload(void)
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void
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CKeyArray::Update(wchar *chars)
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{
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#ifndef FIX_BUGS
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#if !defined(FIX_BUGS) && !defined(FIX_BUGS_64)
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int i;
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for(i = 0; i < numEntries; i++)
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entries[i].value = (wchar*)((uint8*)chars + (uintptr)entries[i].value);
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@ -375,7 +375,7 @@ CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 hi
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}
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wchar*
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#ifdef FIX_BUGS
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#if defined (FIX_BUGS) || defined(FIX_BUGS_64)
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CKeyArray::Search(const char *key, wchar *data, uint8 *result)
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#else
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CKeyArray::Search(const char *key, uint8 *result)
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@ -385,7 +385,7 @@ CKeyArray::Search(const char *key, uint8 *result)
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char errstr[25];
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int i;
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#ifdef FIX_BUGS
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#if defined (FIX_BUGS) || defined(FIX_BUGS_64)
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found = BinarySearch(key, entries, 0, numEntries-1);
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if (found) {
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*result = true;
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