mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-19 15:09:22 +00:00
Merge branch 'miami' into lcs
* miami: Fix backface culling of cutscene objects more renames anim velocity union rename m_vehEnterType -> m_vehDoor Port cmake improvements to miami some loose ends move TODO to Readme Fix build without FIX_BUGS, divide to 0 fixes
This commit is contained in:
commit
ff057838ec
30 changed files with 563 additions and 454 deletions
|
@ -5822,7 +5822,7 @@ CAutomobile::KnockPedOutCar(eWeaponType weapon, uint16 door, CPed *ped)
|
|||
if(ped == nil)
|
||||
return;
|
||||
|
||||
ped->m_vehEnterType = door;
|
||||
ped->m_vehDoor = door;
|
||||
ped->SetPedState(PED_IDLE);
|
||||
CAnimManager::BlendAnimation(ped->GetClump(), ped->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
|
||||
CPed::PedSetOutCarCB(nil, ped);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue