Merge pull request #61 from gennariarmando/master

Finished Hud.cpp
This commit is contained in:
aap 2019-06-27 09:53:55 +02:00 committed by GitHub
commit ff56b39a27
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2 changed files with 165 additions and 73 deletions

View file

@ -20,12 +20,6 @@
#include "User.h"
#include "World.h"
WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
WRAPPER void CHud::SetHelpMessage(wchar *message, bool quick) { EAXJMP(0x5051E0); }
WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); }
WRAPPER void CHud::SetBigMessage(wchar *message, int16 style) { EAXJMP(0x50A250); }
WRAPPER void CHud::SetPagerMessage(wchar *message) { EAXJMP(0x50A320); }
wchar *CHud::m_HelpMessage = (wchar*)0x86B888;
wchar *CHud::m_LastHelpMessage = (wchar*)0x6E8F28;
int32 &CHud::m_HelpMessageState = *(int32*)0x880E1C;
@ -53,10 +47,10 @@ wchar *CHud::m_PagerMessage = (wchar*)0x878840;
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62;
wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
wchar *CHud::m_LastBigMessage = (wchar*)0x86B288;
float CHud::BigMessageInUse[6];
float CHud::BigMessageAlpha[6];
float CHud::BigMessageX[6];
float &CHud::OddJob2OffTimer = *(float*)0x942FA0;
int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67;
float &CHud::OddJob2XOffset = *(float*)0x8F1B5C;
@ -125,56 +119,6 @@ char *WeaponFilenames[] = {
RwTexture *&gpSniperSightTex = *(RwTexture**)0x8F5834;
RwTexture *&gpRocketSightTex = *(RwTexture**)0x8E2C20;
void CHud::Initialise()
{
debug("Init CHud");
ReInitialise();
int HudTXD = CTxdStore::AddTxdSlot("hud");
CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
CTxdStore::AddRef(HudTXD);
CTxdStore::PopCurrentTxd();
CTxdStore::SetCurrentTxd(HudTXD);
for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; i++) {
Sprites[i].SetTexture(WeaponFilenames[i * 2]);
}
gpSniperSightTex = RwTextureRead("sitesniper", 0);
gpRocketSightTex = RwTextureRead("siterocket", 0);
CTxdStore::PopCurrentTxd();
}
void CHud::Shutdown()
{
debug("Shutdown CHud");
for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; ++i) {
Sprites[i].Delete();
}
RwTextureDestroy(gpSniperSightTex);
gpSniperSightTex = 0;
RwTextureDestroy(gpRocketSightTex);
gpRocketSightTex = 0;
int HudTXD = CTxdStore::FindTxdSlot("hud");
CTxdStore::RemoveTxdSlot(HudTXD);
}
void CHud::SetVehicleName(wchar *name)
{
m_VehicleName = name;
}
void CHud::SetZoneName(wchar *name)
{
m_ZoneName = name;
}
#if 0
WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
#else
@ -587,7 +531,7 @@ void CHud::Draw()
CFont::SetPropOn();
CFont::SetBackgroundOff();
if (FrontEndMenuManager.m_PrefsLanguage == 4)
if (FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_SPANISH)
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
else
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
@ -683,7 +627,7 @@ void CHud::Draw()
CFont::SetPropOn();
CFont::SetBackgroundOff();
if (FrontEndMenuManager.m_PrefsLanguage != 3 && FrontEndMenuManager.m_PrefsLanguage != 4)
if (FrontEndMenuManager.m_PrefsLanguage != LANGUAGE_ITALIAN && FrontEndMenuManager.m_PrefsLanguage != LANGUAGE_SPANISH)
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
else
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
@ -1069,6 +1013,7 @@ void CHud::Draw()
}
#endif
#if 0
WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
#else
@ -1258,7 +1203,7 @@ void CHud::DrawAfterFade()
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == 4)
if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_SPANISH)
CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f));
else
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
@ -1305,6 +1250,37 @@ void CHud::DrawAfterFade()
}
#endif
#if 0
WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
#else
void CHud::GetRidOfAllHudMessages()
{
ReInitialise();
}
#endif
void CHud::Initialise()
{
debug("Init CHud");
ReInitialise();
int HudTXD = CTxdStore::AddTxdSlot("hud");
CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
CTxdStore::AddRef(HudTXD);
CTxdStore::PopCurrentTxd();
CTxdStore::SetCurrentTxd(HudTXD);
for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; i++) {
Sprites[i].SetTexture(WeaponFilenames[i * 2]);
}
gpSniperSightTex = RwTextureRead("sitesniper", 0);
gpRocketSightTex = RwTextureRead("siterocket", 0);
CTxdStore::PopCurrentTxd();
}
#if 0
WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
#else
@ -1358,8 +1334,124 @@ void CHud::ReInitialise() {
}
#endif
#if 0
WRAPPER void CHud::SetBigMessage(wchar *message, int16 style) { EAXJMP(0x50A250); }
#else
void CHud::SetBigMessage(wchar *message, int16 style)
{
for (int i = 0; i < 128; i++) {
if (!message[i])
break;
if (message[i] != m_LastBigMessage[i]) {
OddJob2On = 0;
OddJob2OffTimer = 0.0f;
}
m_BigMessage[style][i] = message[i];
};
}
#endif
#if 0
WRAPPER void CHud::SetHelpMessage(wchar *message, bool quick) { EAXJMP(0x5051E0); }
#else
void CHud::SetHelpMessage(wchar *message, bool quick)
{
if (!CReplay::IsPlayingBack()) {
CMessages::WideStringCopy(m_HelpMessage, message, 256);
CMessages::InsertPlayerControlKeysInString(m_HelpMessage);
for (int i = 0; i < 256; i++) {
m_LastHelpMessage[i] = message[i];
};
m_HelpMessageState = 0;
m_HelpMessageQuick = quick;
}
}
#endif
#if 0
WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); }
#else
void CHud::SetMessage(wchar *message)
{
int i = 0;
for (i; i < 256; i++) {
if (!message[i])
break;
m_Message[i] = message[i];
};
m_Message[i] = message[i];
}
#endif
#if 0
WRAPPER void CHud::SetPagerMessage(wchar *message) { EAXJMP(0x50A320); }
#else
void CHud::SetPagerMessage(wchar *message)
{
int i = 0;
for (i; i < 256; i++) {
if (!message[i])
break;
m_PagerMessage[i] = message[i];
};
m_PagerMessage[i] = 0;
}
#endif
#if 0
WRAPPER void CHud::SetVehicleName(wchar *name) { EAXJMP(0x505290); }
#else
void CHud::SetVehicleName(wchar *name)
{
m_VehicleName = name;
}
#endif
#if 0
WRAPPER void CHud::SetZoneName(wchar *name) { EAXJMP(0x5051D0); }
#else
void CHud::SetZoneName(wchar *name)
{
m_ZoneName = name;
}
#endif
void CHud::Shutdown()
{
debug("Shutdown CHud");
for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; ++i) {
Sprites[i].Delete();
}
RwTextureDestroy(gpSniperSightTex);
gpSniperSightTex = 0;
RwTextureDestroy(gpRocketSightTex);
gpRocketSightTex = 0;
int HudTXD = CTxdStore::FindTxdSlot("hud");
CTxdStore::RemoveTxdSlot(HudTXD);
}
STARTPATCHES
InjectHook(0x48BC9A, &CHud::Initialise, PATCH_CALL);
InjectHook(0x48C4F1, &CHud::ReInitialise, PATCH_CALL);
InjectHook(0x48BCBC, &CHud::Shutdown, PATCH_CALL);
InjectHook(0x5052A0, &CHud::Draw, PATCH_JUMP);
InjectHook(0x509030, &CHud::DrawAfterFade, PATCH_JUMP);
InjectHook(0x504F90, &CHud::GetRidOfAllHudMessages, PATCH_JUMP);
InjectHook(0x5048F0, &CHud::Initialise, PATCH_JUMP);
InjectHook(0x504CC0, &CHud::ReInitialise, PATCH_JUMP);
InjectHook(0x50A250, &CHud::SetBigMessage, PATCH_JUMP);
//InjectHook(0x5051E0, &CHud::SetHelpMessage, PATCH_JUMP);
InjectHook(0x50A210, &CHud::SetMessage, PATCH_JUMP);
InjectHook(0x50A320, &CHud::SetPagerMessage, PATCH_JUMP);
InjectHook(0x505290, &CHud::SetVehicleName, PATCH_JUMP);
InjectHook(0x5051D0, &CHud::SetZoneName, PATCH_JUMP);
InjectHook(0x504C50, &CHud::Shutdown, PATCH_JUMP);
ENDPATCHES

View file

@ -34,7 +34,6 @@ class CHud
{
public:
static CSprite2d *Sprites;
static wchar *m_HelpMessage;
static wchar *m_LastHelpMessage;
static int32 &m_HelpMessageState;
@ -62,6 +61,7 @@ public:
static bool &m_Wants_To_Draw_Hud;
static bool &m_Wants_To_Draw_3dMarkers;
static wchar(*m_BigMessage)[128];
static wchar *m_LastBigMessage;
static float BigMessageInUse[6];
static float BigMessageAlpha[6];
static float BigMessageX[6];
@ -81,16 +81,16 @@ public:
static int16 &PagerOn;
public:
static void Initialise();
static void Shutdown();
static void ReInitialise();
static void GetRidOfAllHudMessages();
static void SetZoneName(wchar *name);
static void SetHelpMessage(wchar *message, bool quick);
static void SetVehicleName(wchar *name);
static void Draw();
static void DrawAfterFade();
static void SetMessage(wchar *message);
static void GetRidOfAllHudMessages();
static void Initialise();
static void ReInitialise();
static void SetBigMessage(wchar *message, int16 style);
static void SetHelpMessage(wchar *message, bool quick);
static void SetMessage(wchar *message);
static void SetPagerMessage(wchar *message);
static void SetVehicleName(wchar *name);
static void SetZoneName(wchar *name);
static void Shutdown();
};