Nikolay Korolev
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c4d4821327
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Control updates
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2020-10-11 12:56:33 +03:00 |
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eray orçunus
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f3ed6659c3
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CWanted, anim fix, ped objs renaming, remove III beta features
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2020-06-22 04:20:56 +03:00 |
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Sergeanur
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1c01899799
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Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
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2020-06-07 04:15:10 +03:00 |
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Sergeanur
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552205dfba
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FONT_BANK renamed to FONT_STANDARD
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2020-06-07 04:10:06 +03:00 |
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Sergeanur
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7c2b9478d5
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Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
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2020-05-13 00:55:52 +03:00 |
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Filip Gawin
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c2ac6b3759
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Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
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Sergeanur
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0aa7f13c32
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Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
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2020-05-11 21:07:12 +03:00 |
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bigbossbro08
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bd302ecca1
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Merge remote-tracking branch 'upstream/master'
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2020-05-10 22:05:45 +06:00 |
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bigbossbro08
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c798e1bacd
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
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aap
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5b605c1271
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some fixes and cosmetic changes
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2020-05-10 17:09:57 +02:00 |
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aap
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97d5698e0c
|
peds starting to work
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2020-05-09 17:05:26 +02:00 |
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Sergeanur
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4cc1bb92e7
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Make CBaseModelInfo fields protected
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2020-05-05 15:06:55 +03:00 |
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Sergeanur
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d23b2c423e
|
SetPosition, part 1
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2020-05-02 15:13:09 +03:00 |
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Sergeanur
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7d758f3a9f
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Adding getters and setters for type and status
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2020-04-30 16:45:45 +03:00 |
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Filip Gawin
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370c4e48cd
|
Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
|
Sergeanur
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599164006a
|
Remove patches
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2020-04-17 16:31:11 +03:00 |
|
Nikolay Korolev
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f35d2721f5
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fix
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2020-04-14 20:16:02 +03:00 |
|
Nikolay Korolev
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21a11fd343
|
scene edit
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2020-04-14 20:09:42 +03:00 |
|
Nikolay Korolev
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cb85091d34
|
scene edit
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2020-04-13 21:50:56 +03:00 |
|
Nikolay Korolev
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04c9affe2e
|
scene init
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2020-04-12 12:06:33 +03:00 |
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aap
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7ff5a3a65c
|
CCamera fixes
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2020-04-03 09:26:10 +02:00 |
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aap
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22e022cc9f
|
implemented some unused PS2 cams
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2020-03-27 18:21:46 +01:00 |
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aap
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f0dfaac838
|
Finished CCam; various smaller things
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2020-03-27 10:04:45 +01:00 |
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Nikolay Korolev
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34b1881528
|
CGame::Initialise
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2020-03-22 17:23:40 +03:00 |
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nmzik
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f56684d04e
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
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