ZLau92
10f42aa2b9
revert physics changes. They ain't right.
2021-08-08 21:57:41 -05:00
Zach Charo
a30ff24bad
Update car-follow free cam
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Added frameTime variable to Process_FollowCar_SA, and update references to GetTimeStepFix() to instead use frameTime.
Fixes a crash that happens when pausing and unpausing with the timestepfix adjusted freecam active
2021-08-07 22:09:17 -05:00
Zach Charo
2b7f8ebfcc
make vehicle freecam work better at high fps
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Fixes FOV, Angle limit, and rotation speed at high FPS to more closely match behavior at 30fps locked.
2021-08-07 00:06:01 -05:00
Zach Charo
bb300a96b5
vehicle collisions and sprinting on steep grades
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helps with ped<->vehicle collisions and sprinting on steep grades at high framerates
2021-08-07 04:24:10 +00:00
Zach Charo
71853e03e7
raindrop smearing fixed at high fps
2021-08-06 21:24:46 +00:00
aap
4f461bd7be
CVehicle fixes and cleanup
2021-08-04 13:54:04 +02:00
aap
09748d094a
CPhysical fixes and cleanup
2021-08-02 20:02:35 +02:00
Sergeanur
cb5586e658
Merge pull request #1268 from Nick007J/master
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move debug stuff to a separate file
2021-08-02 15:06:40 +03:00
Sergeanur
865ce46fdb
Fix waypoint disappearing after each save
2021-08-02 14:26:00 +03:00
Nikolay Korolev
2b99f2634b
sync
2021-08-01 14:00:16 +03:00
Nikolay Korolev
6d7dec96af
move debug script stuff to a separate file
2021-08-01 13:58:15 +03:00
erorcun
0542b1bd4d
Fix radio scroll when player controls disabled
2021-07-31 23:03:59 +03:00
Sergeanur
232b5a04ba
Merge pull request #1251 from Sergeanur/HigherDrawDist
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Make cars and peds to not despawn when you look away
2021-07-31 20:07:29 +03:00
Sergeanur
9d25e7f315
Merge pull request #1248 from davicr/radar-cutscene-bugfix
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Fix blip rendering during scripted sequences
2021-07-31 20:06:20 +03:00
aap
3c5bae164f
CVisibilityPlugins and CRenderer fixes
2021-07-29 19:43:47 +02:00
Sergeanur
6cea1de9e6
Reverse unused audio functions from mobile
2021-07-29 00:40:32 +03:00
Sergeanur
81673ab304
Fix comments
2021-07-28 10:36:18 +03:00
Sergeanur
d0666a8702
One more type fix
2021-07-27 22:38:35 +03:00
Sergeanur
16e2e3d091
Type fix
2021-07-27 22:32:47 +03:00
Sergeanur
5240dce018
cAudioManager::GetCollisionOneShotRatio cleanup
2021-07-27 22:01:17 +03:00
erorcun
1eedf7f0ae
Merge pull request #1257 from Nopey/fixbugs_pedgaplist
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Fix bug triggering gnNumTempPedList assertion
2021-07-27 21:51:28 +03:00
Magnus Larsen
55e83982c3
Remove static_assert from previous commit
2021-07-27 00:23:40 -07:00
Magnus Larsen
388dd5cb00
Allow sector ped count to exceed gap-list size
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This solves the gnNumTempPedList assertion.
To prove this works, change gapTempPedList's length to 12, and visit the
Triad's basketball court.
2021-07-26 19:50:10 -07:00
withmorten
d77ed4608f
fix
2021-07-26 20:25:36 +02:00
Sergeanur
f19a1aebd4
Remove deceiving comment
2021-07-26 09:16:20 +03:00
Sergeanur
bc3734cae3
Fix smooth spray when shooting with colt or usi while using PC controls
2021-07-26 09:13:16 +03:00
Sergeanur
cafc0f3c10
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
2021-07-26 08:28:01 +03:00
Sergeanur
f73dfa12e6
Make cars and peds to not despawn when you look away
2021-07-26 04:43:26 +03:00
Sergeanur
6a94299eac
Fix
2021-07-26 04:42:15 +03:00
Sergeanur
a064b3a687
Audio changes:
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- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Nikolay Korolev
a7e673c2ec
sync
2021-07-24 00:47:04 +03:00
Sergeanur
3adf37a3a9
Fix aiming with flamethrower with PC controls
2021-07-22 22:54:30 +03:00
Davi
bd3c3849fe
Properly fix blip rendering during scripted sequences
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Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled.
2021-07-22 16:10:15 -03:00
Sergeanur
1d1f10d68c
Fixes from miami
2021-07-22 20:56:15 +03:00
withmorten
a437d2bc26
fix garbage data written in garage save block
2021-07-19 23:43:51 +02:00
Sergeanur
d0404cbdb7
render -> renderer (original name)
2021-07-18 00:04:26 +03:00
withmorten
8018e40ebf
Merge pull request #1217 from Nopey/master
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Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
Sergeanur
2ce36a48b9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:02 +03:00
Sergeanur
4f78733836
Remove stupid cast
2021-07-15 00:47:11 +03:00
erorcun
d2e594db2b
Merge pull request #1236 from Nopey/fix_nearPeds
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Fix NearPed count going negative
2021-07-13 18:10:59 +03:00
Magnus Larsen
894495689f
Fix NearPed count going negative
2021-07-12 23:51:28 -07:00
withmorten
a4b92fe9be
fix premake
2021-07-12 23:26:49 +02:00
withmorten
f50026828a
Vanilla config for Windows and win-x86 only
2021-07-12 04:24:10 +02:00
withmorten
ac3905123e
fix
2021-07-12 03:10:02 +02:00
Sergeanur
b4364c3672
Reorganize config.h
2021-07-12 03:34:37 +03:00
erorcun
3515363df5
Merge pull request #1218 from withmorten/ini
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switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 02:40:15 +03:00
withmorten
c0cbf8045f
switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 01:19:22 +02:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
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finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
291213ed40
Unite all sliders
2021-07-12 00:51:45 +03:00
erorcun
2a6f9c2757
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-07-12 00:12:25 +03:00