eray orçunus
|
2d976827dd
|
much better mission switcher
|
2020-06-15 00:26:19 +03:00 |
|
eray orçunus
|
db6110e996
|
Peds, mission switcher & fixes
|
2020-06-14 22:57:26 +03:00 |
|
Sergeanur
|
509ca11d76
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
|
2020-06-03 01:24:08 +03:00 |
|
eray orçunus
|
529cec5653
|
R to freeroam, idle anims, weapon and cam enum fix
|
2020-05-29 22:05:33 +03:00 |
|
eray orçunus
|
e6401bce18
|
Detect R and start game on menu
|
2020-05-28 12:46:51 +03:00 |
|
Nikolay Korolev
|
ec1d14971c
|
mission replay
|
2020-05-27 00:25:12 +03:00 |
|
eray orçunus
|
5357957fe1
|
Compatibility with VC weapon.dat + new shotguns
|
2020-05-23 16:53:20 +03:00 |
|
Nikolay Korolev
|
864847a6fe
|
new script commands - mostly stubs
|
2020-05-22 02:42:04 +03:00 |
|
Nikolay Korolev
|
7e5342e9f0
|
script revision
|
2020-05-21 11:22:25 +03:00 |
|
Nikolay Korolev
|
510261cb05
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-20 23:54:22 +03:00 |
|
Nikolay Korolev
|
d84650fbe5
|
script revision
|
2020-05-20 20:40:04 +03:00 |
|
eray orçunus
|
2ab3fb5dd0
|
Fixes for melees and various things
|
2020-05-20 20:21:27 +03:00 |
|
Nikolay Korolev
|
4c822e8375
|
script revision
|
2020-05-19 20:54:05 +03:00 |
|
Nikolay Korolev
|
6510b15704
|
script revision
|
2020-05-19 01:49:09 +03:00 |
|
Nikolay Korolev
|
a5b84eb9fe
|
full script basic support
|
2020-05-17 21:43:11 +03:00 |
|
Sergeanur
|
0aa7f13c32
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
|
2020-05-11 21:07:12 +03:00 |
|
bigbossbro08
|
c798e1bacd
|
Fixed typos and made all assert functions optional
|
2020-05-10 21:49:33 +06:00 |
|
Nikolay Korolev
|
599b7301c8
|
script stubs + REQUEST_COLLISION
|
2020-05-06 21:15:58 +03:00 |
|
Nikolay Korolev
|
0b104a59fe
|
script colstore stuff
|
2020-05-06 01:11:06 +03:00 |
|
Nikolay Korolev
|
1291dd534b
|
script stuff
|
2020-05-05 21:45:43 +03:00 |
|
aap
|
e81652c2fc
|
cleaned up MIAMI ifdefs
|
2020-05-05 18:06:38 +02:00 |
|
Sergeanur
|
c2b9ddc5b8
|
Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
|
2020-05-05 18:04:43 +03:00 |
|
Sergeanur
|
9960c41193
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
|
aap
|
b44df26d3e
|
implemented most of streamed collisions and big buildings
|
2020-05-05 13:02:42 +02:00 |
|
Nikolay Korolev
|
fa29804c49
|
script compatibility
|
2020-05-03 01:42:46 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Fire-Head
|
590ff32469
|
PS2 Cheats, restored R*names
|
2020-04-09 06:20:44 +03:00 |
|
Nikolay Korolev
|
7f8a78e5de
|
Cranes done
|
2020-04-06 02:01:03 +03:00 |
|
Fire-Head
|
194ddc5f40
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
|
Nikolay Korolev
|
90ff2f73eb
|
Merge branch 'master' into script_dev
|
2020-03-01 17:44:37 +03:00 |
|
Nikolay Korolev
|
5eccf44e7a
|
review fixes
|
2020-03-01 17:42:47 +03:00 |
|
Nikolay Korolev
|
64b28c0730
|
save/load
|
2020-03-01 14:18:10 +03:00 |
|
Nikolay Korolev
|
56c83dfaae
|
more stuff + intro fix
|
2020-02-24 21:17:15 +03:00 |
|
Nikolay Korolev
|
1721a74466
|
stuff
|
2020-02-23 13:30:37 +03:00 |
|
Nikolay Korolev
|
1ba696f5fc
|
some changes
|
2020-02-23 13:12:44 +03:00 |
|
Nikolay Korolev
|
aa5266b1b3
|
some cosmetic stuff
|
2020-02-23 02:29:38 +03:00 |
|
Nikolay Korolev
|
1337a9b603
|
script 1000-1154
|
2020-02-16 23:08:54 +03:00 |
|
Nikolay Korolev
|
a36da99798
|
review fixes
|
2020-02-16 12:44:33 +03:00 |
|
Nikolay Korolev
|
043efaf082
|
script 900-999
|
2020-02-15 14:53:42 +03:00 |
|
Sergeanur
|
79d2ab7619
|
More fixes
|
2020-01-31 19:16:13 +02:00 |
|
Nikolay Korolev
|
0723dade76
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
|
Nikolay Korolev
|
80453d3f4d
|
some not fully tested stuff
|
2020-01-01 02:35:54 +03:00 |
|
Nikolay Korolev
|
5e77e9d0ea
|
script 600-699
|
2019-10-27 12:51:09 +03:00 |
|
Nikolay Korolev
|
c78fff8d54
|
script 400-499 start
|
2019-10-12 22:00:31 +03:00 |
|
Nikolay Korolev
|
345b8553a7
|
cargen + some script
|
2019-07-27 21:28:18 +03:00 |
|
Nikolay Korolev
|
5acce16261
|
Running script part 3
|
2019-07-25 23:34:29 +03:00 |
|
Nikolay Korolev
|
ef831a491e
|
fixed script issues
|
2019-07-20 16:30:11 +03:00 |
|
Nikolay Korolev
|
11ae1b06ae
|
RunningScript: 1/12
|
2019-07-09 23:38:05 +03:00 |
|
aap
|
a2cecd4e97
|
Merge pull request #122 from Nick007J/master
More script stuff
|
2019-07-08 21:38:06 +02:00 |
|
aap
|
12af85ca3d
|
cleaned up patching of virtual functions; started CAutomobile
|
2019-07-08 08:46:42 +02:00 |
|