Commit graph

47 commits

Author SHA1 Message Date
aap
48d0653331 urgh, merge and changes to RW layer in one commit. 2020-11-11 09:38:33 +01:00
erorcun
fe5d0c9cdf Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
aap
3c5bb4e8f3 new LCS-style renderer 2020-11-03 20:33:07 +01:00
erorcun
70f9832e14
Merge branch 'miami' into miami 2020-10-18 19:45:11 +03:00
Sergeanur
0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Roman Masanin
3cbccd2ad3 typo fixes 2020-10-17 19:05:41 +03:00
Roman Masanin
63c2b98c5e fix build 2020-10-15 16:04:03 +03:00
Roman Masanin
07143ee73b SpecialFX fixes 2020-10-15 15:52:37 +03:00
Roman Masanin
34b4efe242 fix bullet traces rener and some renaming 2020-10-15 15:42:10 +03:00
Roman Masanin
56bb7d721a mark file and fix screen offset 2020-10-12 13:41:57 +03:00
Roman Masanin
e6a1ea9d4f CBrightLight::render 2020-10-12 13:28:06 +03:00
Roman Masanin
ca1d899413 final step 2020-10-11 22:29:49 +03:00
Roman Masanin
7a3e1ef19a SpecialFX almost done 2020-10-11 21:40:11 +03:00
Roman Masanin
881db86895 CSpecialFX and some other classes 2020-10-09 20:29:38 +03:00
Fire_Head
a8999bbf38
Merge pull request #1 from GTAmodding/miami
Miami
2020-08-27 20:35:14 +03:00
Fire-Head
a38702a7d2 weapons 2020-08-27 19:52:43 +03:00
eray orçunus
b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
Fire-Head
9c0adf6a8f Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba.
2020-06-07 05:03:06 +03:00
Sergeanur
1c01899799 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/Frontend.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Train.cpp
2020-06-07 04:15:10 +03:00
Sergeanur
552205dfba FONT_BANK renamed to FONT_STANDARD 2020-06-07 04:10:06 +03:00
aap
7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
aap
d9c987bd8c fix (temporary?) for black bullet traces 2020-04-27 12:31:38 +02:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap
6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
aap
daaf443cfa finished CMotionBlurStreaks, CSpecialFX 2020-04-07 22:26:01 +02:00
aap
51512db006 implemented CRubbish 2020-04-07 17:16:58 +02:00
aap
1207c2ce6f implemented CShinyTexts 2020-04-07 12:33:14 +02:00
Fire-Head
194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
Nikolay Korolev
861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin
8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Nikolay Korolev
34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Nikolay Korolev
7d213a1f32 bullet traces fixes 2020-03-22 13:20:36 +03:00
Nikolay Korolev
c2f5dfdb1e bullet traces 2020-03-21 20:14:29 +03:00
Nikolay Korolev
a122d558a2 merge + bug fix 2020-02-22 15:53:41 +03:00
Nikolay Korolev
3481e431c9 fixes 2020-02-22 15:35:46 +03:00
Nikolay Korolev
1337a9b603 script 1000-1154 2020-02-16 23:08:54 +03:00
erorcun
d61430fbba
Merge pull request #247 from Sergeanur/3dMarkers
Full C3dMarkers
2019-10-24 00:45:16 +03:00
nmzik
f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
Sergeanur
07c46936c3 Changed math functions 2019-10-17 12:40:50 +03:00
Sergeanur
8987934123 Full C3dMarkers 2019-10-17 02:39:01 +03:00
Sergeanur
ffed52b94f CMoneyMessages moved to SpecialFX.cpp 2019-10-10 19:17:35 +03:00
aap
6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
Fire-Head
b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap
c661485ef7 little cleanup 2019-06-30 22:55:48 +02:00
aap
af2e764d81 finished CEntity 2019-06-30 21:06:55 +02:00
aap
188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00