aap
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53023eb65b
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
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aap
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25865e68c4
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cleaned up to be closer to original game
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2019-07-03 13:13:55 +02:00 |
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Filip Gawin
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2115faec38
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Cleanup project a bit
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2019-06-30 12:56:50 +02:00 |
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aap
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b2f8c7eb23
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miscellaneous, mostly world related
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2019-06-29 11:09:33 +02:00 |
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aap
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f6c767d87c
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CStreaming almost done
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2019-06-27 14:17:42 +02:00 |
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Nikolay Korolev
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08b053a568
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Merge with upstream
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2019-06-26 23:34:14 +03:00 |
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_AG
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e765dfe90a
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Initial commit for Frontend.
Bug fixes:
fix #40, fix #39, fix #38, fix #37, fix #21.
Code organization and cleanup...
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2019-06-25 02:36:26 +02:00 |
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Nikolay Korolev
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cc731f4732
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More replay stuff
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2019-06-25 01:42:23 +03:00 |
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aap
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4d84d94166
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more Radar code
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2019-06-23 19:59:58 +02:00 |
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aap
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a5ba538968
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some Radar and Hud cleanup; fix in Physical
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2019-06-23 13:11:41 +02:00 |
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_AG
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0126bef9a1
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Fixed little bug in Radar.cpp.
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2019-06-22 21:59:10 +02:00 |
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_AG
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beea41d465
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More CRadar stuff.
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2019-06-22 11:42:27 +02:00 |
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_AG
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074dd9486c
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Clean up
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2019-06-21 11:27:54 +02:00 |
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_AG
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11ba688c98
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Update Radar.cpp
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2019-06-20 21:34:48 +02:00 |
|
_AG
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f3c331ece6
|
Code clean up.
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2019-06-20 15:18:19 +02:00 |
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_AG
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ef8e9e7f1b
|
Update Radar.cpp
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2019-06-20 11:21:27 +02:00 |
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_AG
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2ce7bcc405
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Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h.
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2019-06-20 02:32:36 +02:00 |
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_AG
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f299e9ebd5
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Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
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2019-06-17 02:11:30 +02:00 |
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aap
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0add48abf5
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got rid of upper case types
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2019-06-17 00:23:19 +02:00 |
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aap
|
2a207af49a
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some cleanup
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2019-06-16 19:06:01 +02:00 |
|
_AG
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92cc1cf3af
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New updates for Hud.cpp and more.
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2019-06-15 01:34:36 +02:00 |
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aap
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a9517c01af
|
implemented CCutsceneHead and dependencies
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2019-06-12 20:11:17 +02:00 |
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